Sometimes, it may even be beneficial to become scarred because it lowers your danger level, preventing stronger enemies from spawning. However, trying to abuse this can often lead bad situation. Take scars as just an interesting addition, and play as if they don't exist.
=='''Healing'''==
Pretty short section here. Just small tidbits on the different healing you can get and which is most effective in the short and long term. Before than though, even with it being mentioned in the keys section, to 'T'aste a bit of liquid in newer updates. Compared to drinking the whole thing, this is supremely useful. You may also dip with the '!' key to split liquid 50/50 in older updates, which required at least one other empty bottle.
'''[[Seges]]''': The only god to provide healing to the player. Only effective when really hurt, otherwise might feed player or remove negative debuffs.
==Fire==