The Cathedral of Attnam

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Re: Healer, season 2!?
='''Healing'''=
Pretty short section here. Just a small tidbit tidbits on the different healing you can get and which is most effective in the short and long term. Before than though, even with it being mentioned in the keys section, to 'T'aste a bit of liquid in newer updates. Compared to drinking the whole thing, this is supremely useful. You may also dip with the '!' key to split liquid 50/50 in older updates, which required at least one other empty bottle. '''Troll Blood:''': Lesser healing than healing liquid, but high amount of nutrition. (About nutrition, see miscellaneous) '''Belt of Regeneration:''': Gives the user regeneration, in which they will heal much more quickly and even possibly regrow limbs, unique type of armor. '''Healing Liquid''': Generalist healing, just brings hp up with small amount of nutrition.  '''Antidote liquid''': Doesn't regenerate health, but instead has a decent chance of removing negative effects. '''White Unicorn''': Removs all negative debuffs and gives decent nutrition at the price of [[DoEvilDeed]]. '''Panacea''': The elixir of immortality, at least metaphorically, heals and removes negative effects with high efficiency. '''Horns of Healing''': A heavy object that instantly heals the user when 'a'pplied and has a cooldown of several ingame hours. The superior choice of healing late and end game. Cons can be mitigated with [[sol stone|sol stones]]/socm for weight and higher mana stat for cooldown. '''[[Seges]]''': The only god to provide healing to the player. Only effective when really hurt, otherwise might feed player or remove negative debuffs.
='''Allies'''=
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