The Cathedral of Attnam

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Danger Level Living on a Prayer
You looked around, making sure nobody was watching you, then picked up the yellow ring off the ground and slid it onto your finger. Finders Keepers! Suddenly, an uncomfortable uncertainty of who you really are overwhelms you. Your body grows in a crimson light as you turn into-a [[valpurium]] [[golem]]!? Very cool. You flex your uber-powerful limbs and run amok, absolutely obliterating your enemies when suddenly, your body is hit by a spell of electricity. It barely hurts you, and you charge towards the source, full of confidence, when you turn back into yourself. Uh-oh. You body is annihilated out of existence by [[Ischaldirh]], the dark archmage and his [[octiron]] [[blunt weapons|quarterstaff+12]]. What just happened?
This unusual appearance of strong enemies despite your apparent weakness is known as Danger Level, which spawns enemies for you based on how strong the system thinks you are. The code behind it is very complicated, but it basically compares how long it would take for a monster to kill you compared to how long it would take you to kill them. The better your armor, weapons, and proficiency are, the more dangerous monsters are spawned. This '''does not''' mean you should avoid getting stronger, as enemies naturally get stronger over time, and once you get strong enough, you basically become invincible. '''Virtually all''' items are worth picking up, beside the ones listed below(most of which have to do with boosting your [[endurance]]), with the least danger-level increasing at the top and the most lethal at the bottom. This Later in this guide , I will also includes include a section on how to beat the danger curve and what you can use when you doso (see miscellaneous).
==[[Ommel ]] Extracts==
Along your journey (or by praying to [[Mellis]] and rarely [[Nefas]]), you may find containers holding various excrements of an [[ommel]]. These liquids or solid are in fact not harmful (so don't throw them at enemies for the love of god), but when consumed provide a boost in stats! Very powerful stuff, as it not only saves times but usually ends up giving more xp than grinding can. Ommel substances can be cloned also, which can lead to sky high stats (see miscellaneous). However, if you consume too much [[ommel snot]] before you're prepared, a kamikaze dwarf could easily end your game. Otherwise, feel free to binge on all the [[ommel urine|urine]] and [[ommel sweat|sweat]] you want.
==AOGH==
AOGH, short for the Armor of Great Health, is a special type of torso armor which enchantment corresponds with the stats to it's endurance, so if you had a phoenix feather armor of great health+2, your endurance would be boosted by 2 points. In the very early game when you have little health or alternative, it's a good idea to pick this up. But as you continue on, know that the AOGH not only dramatically increases the danger level, but also provides less AV and weighs more than normal armor. It's generally a meme in the IVAN community.
==Mirrored Loot==
Ahhh, the days when you found a '''FLAMING VALPURIUM SWORD+10!''' What a simply incredible weapon lying around. High attack, burn damage, top tier material, what's not to like? Wait... where did it go? This is a cruel trap of one of the Ivan developers, a mirrored item that temporarily shoots your danger level sky high and keeps it there when it disappears. While you might find other mirrored items in the game (See [[traps|section 4.5 of traps]]), they are generally safe to use for the time being. It is highly recommended not to use unless you are very confident of your survival.
==Level 64 Skills==
 
In older versions of [[IVAN]] (feel free to ignore this if you play a more current version), the devs forgot to patch improving weapon skills, so if you train with an item for long enough, your skill level with it will jump from 19 to 64! Of course,
==Polymorphing==
==Artificial Limbs==
 
==Beating the curve==
=Training=
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