The Cathedral of Attnam

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Good God... Good gods done ;p
To train Cha, sell and buy stuff, [[Science Talking|talk]] with [[Richel Decos]] when you reach 10 int and 15 cha, and issue commands to your [[pets|allies]]. It's a waste of time though in general, just letting you know.
==Prayers and [[Gods]]==
Oh Mortifer... explaining gods are no easy task. Mysterious in their ways, and only known through the representatives sent to you, the abilities of gods will greatly benefit your run with resources, enchantments, and even powerful weapons. Yet learn to fear their divine wrath-just kidding, any god's anger can easily be mitigated if you understand cooldowns. This section will detail the various gifts of the gods and a tier their tiers (imho), and will start from the most lawful to the most chaotic. This guide '''will not''' go over the punishments of most gods (you'll see), as it assumes you've read enough to understand when and how to pray.
===Books and Alters:===
Before we really explain gods, it's good to know to know gods in the first place. When you run around the world, you might find a yellow, red, or blue [[book ]] lying on the ground, or if you're lucky, a room with a strange symbol on one of the tiles. These books and alters, respectively, are the path between you and a god. The owners of books are easy to recognize, and the owners of symbols might be tricky, but they will be explained below, and you'll learn them in due time. Once you have read a book or stood on an alter, you can 'p'ray to the respective god/goddess. Note that reading a book will shift your alignment, but simply discovering an alter will lead to minimal effects. You can also 'o'ffer stuff to gods (but only on alters) to increase your relationship to them.
===Alignment/Relations:===
As the last paragraph began insinuating, alignment is and relation are critical in praying to gods. Each god has it's own alignment, and their relationship with you will be based on how lawful/chaotic you are yourself. You can usually pray safely with other gods of similar alignment. Obviously , the [[Valpurus|Kings of Gods]] and the [[Mortifer|Destroyer of Worlds]] will be pissed for having affairs with the other, but even if gods are the same alignment , they can become displeased with you. It is best to limit gods to only 2-3 levels away from each other (for example L++ to L,L- to N, or C+ to C-) to ensure positive relations with all of them, knowing that more is possible but risky. By positive relations, or a god's happiness, ranging from being 'A champion of the cause!' to extremely angry, dictate their rewards/punishments, the latter of which can be quite severe. Praying to a happy god will increase not only your relationship with them, but also closely aligned gods. As is such, this allows you to slowly change your alignment over time, shifting from lawful to chaotic and vice verse. Your alignment will be displayed in the bottom left corner next to your name. Besides the two common ways mentioned earlier, you may also change alignment by [[DoEvilDeed|doing evil deeds]]. Note that '''all''' alignment changes outside of the ones in the previous paragraph only shift your alignment towards chaotic, so you'll need some other method to gain lawfulness, especially if you want to attempt the high priest ending.
===Cooldown:===
You've understood to pray to Gods only in close alignment. You've offered all your loot to your chosen god/goddess, and they declare they are extremely pleased with you. You pray to them and receive a game-changing powerup. You offer something small at the alter, and find they declare you 'A champion of the cause!' . Giddy, you pray one once more... and the god is displeased? What's going on here?
This most common pitfall is known as cooldown, which all gods have. Like a puppy to its master, nagging to it too often will cause annoyance and eventually kicking. Cooldown for most gods is almost 3 hours, so after praying successfully to a god , wait for about that long before praying again. If your standing with a god is particularly good, you may pray to them more than one in the time interval, but decrease your relationship greatly (making it likelier to have punishments) and create anger, which is a timer based outside of relation, and is about double the normal waiting time between prayers. '''Also note''' that prayers to [[Valpurus]], [[Mortifer]], and [[Atavus]] after you receive their championship gifts take much longer before you can pray to them again safely, 50 hours to be precise.
===Lawful:===
Finally, we begin actually rating gods. My bad ;pLawful gods generally award a boon that work instantly and tend to be more situational. All except [[Valpurus]] give limbs of their aligned materials.
'''[[Valpurus]]''' (L++,C tier):
The King of the Gods, the ruler of worlds, the one who carries the weight of the world on his back... yeah he's pretty useless. He requires Champion level to be prayed to in the first place, and even after all that he only gives you a sword and shield. Valpurium sword and shield, yes, but with no enchantments or special capabilities. Even worse, you must become his champion to acquire the hardest victory, which doesn't help that killing Petrus decreases your standing with him. The only reason that he's not below C tier is that any angels gifted to you by him are permanent. Note that [[Angel|Inlux]] cannot be summoned because they are used to defend Attnam.  '''[[Legifer]]''' (L+, C + tier): The god of law and order, Legifer does nothing special but call upon Inlux to save you by surrounding you with an explosion of fire. The explosion power is proportional to your relationship with Legifer and will not damage you or anything you hold, but may end up breaking nearby equipment or worse, setting off traps. It is helpful for putting down weaker monsters and breaking down weak wall, but that's about it. Since glass is one of his aligned materials, it's easier to reach champion status with him compared to most other gods, as lanterns greatly please him. This strategy ends up being helpful for getting into good terms with Valpurus. He does give aligned materials for limbs are half decent, notably [[Illithium]] and [[Orichalcum]].  '''[[Atavus]]''' (L+, B- tier): The god of charity and munificence, Atavus use to be lackluster in older versions, but what makes him good now though is his constant enchanting of armor, easily buffing your gear up if you have the patience. He can give random chests full of random goodies or very rarely a scroll of wishing, but don't count on it in a run. His most notable award is from is reaching champion level with him and acquiring an Arcanite plate mail (Av 18, 3200 g since the wiki page for him doesn't mention it for some reason), a very strong early game armor that can also be sold for a great price once you get something better. His aligned materials are unnoteworthy. '''[[Dulcis]]''' (L, A+ tier):
The goddess of love and art, Dulcis is good with people by making friends wherever [I] go. She will attempt to charm anyone with her music when you pray to her. The success rate is higher based on your relation with her, but don'''t try charming any named enemies stronger than [[AtavusRondol]], as the chance of failure is either extremely high or guaranteed. In later version, she will also train your charisma ''' a lot'''. The reason she's considered so good (L+at least by me) is because she essential offers an infinite army of allies, B tierand the strength that comes in numbers (or at least in cannon fodder):is worth a lot. She also offers a variety of [[Musical Instrument|musical instruments]] that will provide food, cure and inflict [[Status Effects|status effects]], transport allies, and even heal you. Her aligned materials have become pretty strong in the recent updates, notably [[angel hair]] and [[Dream Cloth|dream cloth]].
'''[[DulcisSeges]]''' (L, A B+ tier):
'''The goddess of health and nutrition, Seges can be a lifesaver, feeding you to almost [[nutrition|bloated]], curing [[Segesdiseases]]''' (L, B and even occasionally heal you. So why is she so low tier):? For one, her aligned materials are rather unnoteworthy, mainly being food, but it's also the fact that she simply gets outclassed by other gods and her benefits can be eventually found in the dungeon without much difficulty.
'''[[Sophos]]''' (L-, A tier):
The god of knowledge, magic, and handicrafts (so long OWO), Sophos is basically an emergency teleport. If you're ever surrounded by dangerous monsters, missing the arms to zap a wand and missing the time to read a scroll, his teleport can seriously save your day. The one downside to this is that his teleport cannot be controlled by [[telecontrol]], so your destination is also luck based. With that said, why is Sophos so high in tier (especially when Seges got the short end of the stick)? Because her aligned items for limbs are very, very, good. They notably compose of lightweight, unrustable metals such [[arcanite]], [[mithril]], and [[occultum]] or top tier cloths including [[spider silk]], [[gossamer]], and [[Spirit Cloth|spirit cloth]]. And if you're really lucky, you might recieve a large, scrumptious limb made of ommel cerumen.
===Neutral:===
Neutral gods, the smallest category, do very different things each. All may give limbs of their aligned materials.
'''[[Silva]]''' (N+, C tier):
===Chaotic:===
Chaotic gods give more long lasting, but still temporary boon. All except [[Mortifer]] may give limbs of their aligned materials.
'''[[Cleptia]]''' (C+, A tier):
'''[[Nefas]]''' (C, B + tier):
'''[[Scabies]]''' (C, D tier):
'''[[Infuscor]]''' (C-, B tier):
'''[[Cruentus]]''' (C-, B + tier):
'''[[Mortifer]]''' (C--, A tier):
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