The Cathedral of Attnam

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Don't remember what I changed, but I must have changed something lol
{{Spoiler}}
Many, many years after the creation IVAN, I have decided as to also add my 2 cents on the topic of how to progress through Ivan. Despite me being generally new around the community, I believe even the best of players can learn something from this. It also will be a compilation of several pages of other work, so if you're ever feeling too lazy to search up a specific page, you can take a look here. This is meant to be a generalist guide detailing my opinions on literally everything and tips/trick for progressing through stages. I will go through each topic with its corresponding subtopics, then add a unhelpful TL;DR for lazy people. This guide doesn't not contain exploits, save scumming and code modification, which I don't bother to link as it completely takes the fun out of the game (I consider exploits are addressed like this: If the devs knew about it, would they allow it?)
Many of these general tips are applicable through all versions. Remember, wiz mode is great for testing out all your odd ideas (note that wiz mode in later version may allow some rules that aren't possible normally, such as wishing for ommel materials or cloning certain scrolls, so do be careful).
'''*Please message me in the forums If I get any key wrong, or I missed some vastly key changing game*'''
'''Wup,Adown,Sleft,Dand right Arrow''': Self Explanatory, Movement keys. Also note that the w key, capital and lowercase, can be used to equip weapons, but it's more of a shortcut and doesn't have any major benefits.
'''Home and End''' (Located in the top right corner of the keyboard), '''Page Up and Page Down''' (Located in the bottom right corner of the keyboard): Not so self explanatory. These keys, which aren't mentioned for whatever reason, allow you to move diagonally. Homes moves you up and left, End moves you down and left, Page Up is up and right, and Page Down is down and right. Importantly, it's counted as a single move. Even more importantly, it allows you to interact with otherwise non-interactable objects, most notably being 2 of [[Haathbar]]'s bookshelf. '''MOST IMPORTANTLY''', and I cannot stress this enough because it makes your run so much safer, being at a diagonal greatly decreases damage from certain entities, including trapped door explosions, zaps from [[Wand of Fireballs]] and [[Wand of Lightning]], and the [[Enner Beast]] scream.
'''a''': This key is used to apply objects. More specifically, it is the game's interaction with wands, tools, and certain miscellaneous items (chests and traps). With wands, 'a' '''will not zap''', and instead break, releasing all their stored energy onto the user, namely you. This is useful for the wand of teleportation
WIP
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