The Cathedral of Attnam

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131 bytes removed ,  12:59, 5 November 2017
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These plans were determined by the J_Kahvi and the IVAN community at the first IvanCon:
{| style="text-align: left; color: #ff8000; background-color: black; width: 6095%;"
| colspan="1" | ''' IvanCon plans '''
|-
* when high on mushroom, new face
* One for every mood
|}   * Player mood system with HUD graphics for facial expressions (like DooM)** Graphics are ready (Ernomouse has them)** various levels of panic (morale paniced <-> psycho)** Berzerk mood| style="color: #ffff00;"|** Animated face of the player** when high on mushroom, new face** One for every mood * '''Male and female chars are different'''* |-| style="color: #ffff00;"|'''Sex'''|-| style="color: #ffff00;"|
'''Magic system'''
*|-| style="color: white;"|* ESP/telekinesis kind, no fireballs and other cliches (ex. lift a sword and use it to attack)** Shouldn't be based on Mana (something else than mana-point based system)** eg. travel through walls but no objects can be carried/worn, player leaves his body and inventory behind and turns into a ghost, should the body rot if you're away too long?
* ghost items
* amulet of astral projection
* if mana drops low, it'd cause bizarre things
* eaten items could enhance spells (Nethack?)
|-| style="color: #ffff00;"|
'''Sleep'''
* the player will have to sleep
** finding spells only from the dreams
** dream world
|}
* Dig up or down (Escaping up/downwards)
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