As a start, let's have a look at what is going on with the Gloomy Caves Shop.
<codett>Room
{
Size = 5,9;
GenerateFountains = false;
AllowLockedDoors = false;
AllowBoobyTrappedDoors = false;</codett>
<codett>CharacterMap
{
Pos = 1, 1;
...
g.g
}</codett>
<codett>ItemMap
{
Pos = 1,1;
auw
.s.
}</codett>
== Dungeon default control variables ==