'''BodyFlags''' - flags specific to the material's use as a bodypart of some description. See [[BodyFlags]] page.
'''CategoryFlags''' - determines a wide variety of things, see [[CategoryFlags]] page.<br>
'''CommonFlags''' - determines whether some interactions with other influences core game mechanics related to the material (e.g. can be wished/cloned/mirrored/sold for a high price)<br>
'''Flexibility''' - Most importantly determines the damage of whips and belts, but also reduces damage to armor and determines the language used around the item made of the material (e.g. "plate mail" is a low flex armor, "armor" is high)<br>
'''HardenedMaterial''' - what the material hardens into when a scroll of harden material or successful prayer to [[Loricatus]] is used.<br>