The Cathedral of Attnam

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While the damage output is inferior to [[Swords|large swords]], and the accuracy is not as good compared to [[whips]] and [[Swords|small swords]], blunt weapons are generally well balanced nevertheless.
Most The most important thing about the 'blunt weapons' category is that 2 out of the 5 magical weapons out of 5 (the [[staff of wondrous smells]] and the [[thunder hammer]]) and 3 named weapons out of the 8 named weapons ([[Turox]], [[Gorovits family hammer]] and [[Neerc Se-ulb]]) are in this category. And if you dare use the [[holy banana]] to strike the enemy, this too count as a blunt weapon. There are 4 types of weapon in 'blunt weapons' category: The blacksmith's hammer, the mace, the war hammer and the quarterstaff. == Hammer ==The one-handed hammer (or blacksmith's hammer) is a rare blunt weapon. Hammers are generated in a wide variety of metallic materials.<br>Hammers deliver '''striking''' damage, and have a pathetically small blocking modifier of 800 due to their tiny size and average roundness. However their small size lends itself well to making all hammers light - though still heavier than a dagger or short sword.<br>Unlike most one-handed weapons hammer strike a balance between being both accurate, powerful and sturdy. It would not be unfair to say they are simply the blunt variant of a [[Axes|hand axe]], and vice-versa due to their very similar stats. Hammers have an average strength modifier, making them "sturdy".<br>They have an average-to-low primary material density, meaning changing the material of the hammer will have somewhat of an effect on its weight. Hammers feature a shaft made of lightweight [[List of materials#Fir|fir wood.]] Hammers are attached to [[Loricatus]]. '''PROS:'''* A good balance between accuracy, damage and sturdiness* Very lightweight* Low strength requirement* Blunt weapon skill level carries over to a plethora of other equipment* [[Lightning hammer]]s help counterbalance the normal hammer's shortcomings with a chance of producing lightning bolts on hit and also act as a light source '''CONS:'''* Balanced weapons do not hold up as well as specialized ones in IVAN* Weak in the long run, unless using a lightning hammer == Mace ==Maces are very common two-handed striking weapons. Maces are generated in a wide variety of metallic materials.<br>Maces deliver '''striking''' damage, and have good roundness and size values leading to a respectable 2100 block modifier.<br>Unlike many other hafted weapons in the game, maces feature a much larger amount of metal which makes them a lot heavier. Hammers have an average strength modifier, making them "sturdy".<br>They have high primary material density, meaning changing the material of the mace will have a larger effect on its weight. Maces feature a shaft made of lightweight [[List of materials#Fir|fir wood.]] Maces are attached to [[Cruentus]]. '''PROS:'''* Powerful weapons from the get-go* Sturdy* Blunt weapon skill level carries over to a plethora of other equipment* [[Turox]] '''CONS:'''* Inaccurate* Heavy* Requires 14 ASTR to wield in one hand despite doing damage comparable to a one-handed weapon
There are 4 types of weapons in 'blunt weapons' category: the ordinary one-handed hammer, which doesn't do much damage but has high accuracy, and the stronger war-hammer and the mace, both of which can be wielded by two hands, and the massive but not-that-effective quaterstaff, which is the bulkiest of all weapons.
[[Category:Items]]
[[Category:Weapons]]
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