A number of ideas for cities were put forth by '''Dulcis''' is the developers. A few [[god]]dess of these have made it into IVAN variants, but other than Attnam none have made it into an official releaselove and art.<br>The information here was taken from "City ideas.txt" inside IVAN's source filesHer [[alignment]] is L (lawful).
These cities conformed to an old values structure, detailed in [[Values]].== Praying ==
===Athvalia===When pleased, Dulcis willAmazon city<br>* attempt to put out fires on you and your adjacent [[pet]]s,'''Terrain:''' jungle<br>* cast a taming spell upon nearby [[monsters]], or'''Alignment:''' order** This spell can be resisted, deathand the enemy must be able to hear to be affected. The taming effect becomes more powerful with higher [[Charisma]], nature<br>[[Wisdom]] and favor with Dulcis.
===[[Attnam]]===City of order (totalitarianist city)<br>'''Terrain:''' evergreen forest<br>'''Alignment:''' order, death, self, man<br> A beautiful melody echoes around you.
===Bazaria===Trader city<br>'''Terrain:''' coast, river delta<br>'''Alignment:''' order, life, self, man<br>* train your [[Charisma]] with some bonus experience.
===Hog===City As all gods, she may also grow you a new limb made of gurus (greece philosopher town)<br>'''Terrain:''' leafy forest<br>'''Alignment:''' order, lifean aligned [[material]], othersgive you an aligned [[item]], nature<br>or when very pleased give you a temporary pet [[angel]].
===Irinox===
City of witches and shamans (like Kalevala's Pohjola)<br>
'''Terrain:''' tundra<br>
'''Alignment:''' order, death, self, nature<br>
===[[Kharaz-Arad]]===Dwarven city (inside rock)<br>'''Terrain:''' mountains<br>'''Alignment:''' orderWhen angry, self, man<br>she will play a horrible tune that does direct damage to your head.
===Lunethia===Elven city (somewhat like Lothl¢rien)<br>Home to the earthly manifestation of [[Silva]] Dulcis plays a horrible tune that rots your brain.<br>'''Terrain:''' leafy forest<br>'''Alignment:''' order, others, nature<br>
==Altars =[[Mondedr]]===City of thieves and assassins (like Ankh-Morpork) <br>'''Terrain:''' swamp <br>'''Alignment:''' chaos, death, self, man <br>
===Rihajab===Desert city (like medieval Bagdad)<br>'''Terrain[[Image:''' desert<br>'''Alignment:''' order, man<br>Dulcis.png]]
There are no fixed locations for Dulcis's altasr; you may find them randomly in the [[dungeon]]s. ===Urok=Strategy ==City of barbarians<br>'''Terrain:''' steppe<br>Dulcis grants you essentially free, unlimited chances to gain more pets. All [[Musical Instrument]]s offer extra favor when offered to Dulcis. '''Alignment[[Category:''' chaos, death, self, nature<br>Gods]]