The Cathedral of Attnam

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7 bytes removed ,  08:01, 12 August 2014
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== Fullness ==
/*work in progress*/<br>
Every character that can eat has a fullness value, measured as '''NP''' (Nutrition Points). This is initially set at default to 50,000 for the state midway between NOT_HUNGRY and SATIATED.<br>
Eating food directly increases a character's NP by the value found during the "ReceiveNutrition(...)" process detailed above.<br>
A character's nutrition level changes once it crosses the threshold into the next fullness level, or drops below its current one. When a character's NP hits zero, the character will die.
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