The Cathedral of Attnam

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198 bytes added ,  07:26, 12 August 2014
m
Gotta get my head around the NP code too
return MotherEntity->RemoveMaterial(this);
}</pre>
 
== Fullness ==
//work in progress
Every character that can eat has a fullness value, measured as '''NP''' (Nutrition Points). This is initially set at default to 50,000 for the state "NOT_HUNGRY".
== Spoiling ==
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