The Cathedral of Attnam

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'''Body armor''' is a piece of [[armor]] that covers the torso of the [[player]]. It is one of the most important pieces of armor, as most of the enemy attacks will end up damaging your torso.
== Types of Body Armor ==
[[File:MasterNecromancer.png]]''"I see dead people."''=== Chain Mail ===
Necromancers are follower of '''Chain mail''' is the lighter, more flexible armor. With comparable [[Infuscormaterials]] , it will have slightly lower AV than plate mail, but will also weight less and powerful summoners who can swarm you with have lesser penalties to [[ZombieDex]]s and [[SkeletonAgi]]s. Two variants However, as chain mail only generates made of those magicians appear in the gamemetals, apprentices and masters. If you encounter a lot can frequently find much lighter "plate mail" made of undead or everything you kill comes back to life, there is a necromancer on flexible materials such as [[leather]] - though the floorAV of such light armor will be very low.
=== Plate Mail ===
{{Monster|name=Apprentice Necromancer|'''Plate mail''' can actually either be called "plate mail" if made of any metal, or simply "armor" if made of a different material (eg. "leather armor" is still "plate mail"-type=|astr=15|lstr=15|dex=15|agi=8|end=15|per=21|int=15|wis=15|cha=10|size=180|hp=|equipment=* Leather cloak +2* Oak quarterstaff +3* Skull* Random scroll or wand|state=[[Infravision]]}}armor).
Plate mail is stronger, heavier and less flexible than chain mail, giving it higher AV but also higher penalties to [[Dex]] and [[Agi]]. Plate mails made of metal will have very high AV, but will probably burden any character without massive [[LStr]]. On the other hand, plate mails are also frequently found made of light flexible materials and such armors will be even lighter than chain mails, though their AV will be also considerably lower than of any metal armor.
However, if you can obtain a plate mail made of one of the better flexible materials (eg. [[Angel Hair]] or [[Spider Silk]]), those have the best qualities of any normal armor found in the game - they have high AV, low weight and next to no [[attribute]] penalties.
[[Polymorph]] requirement: 5 Int; [[Science Talking]] requirements: 10 Int, 5 Wis.== Magical Body Armor ==
* [[Armor of Great Health]]
* [[Shirt with a Decos Banana Co. ad]]
{{Monster|name=Master Necromancer|type=|astr=13|lstrArtifact Body Armor =13|dex=20|agi=6|end=15|per=18|int=30|wis=15|cha=15|size=170|hp=|equipment=* Nymph hair cloak +3* Teak quarterstaff +4* Crystal skull* Random scroll or wand|state=[[Infravision]]}}
* [[Filthy tunic of martyr Bessica]] grants Disease Immunity, Fasting and Fearless [[status effect]]s.
* [[Ommel bristler armor]] has high AV and is completely indestructible.
* [[Shirt of the Golden Eagle]] has one of the highest AV available in the game, plus is required for one of the [[quests]].
== Variants ==
[[Polymorph]] requirement: 20 Int; [[Science Talking]] requirements: 20 Int, 10 Wis.=== CLIVAN ===
The [[CLIVAN]] [[variant]] of the game adds several new body armors:
The master necromancers are physically frail yet dangerous because of thier necromantic arts, but unlike apprentices they don* '''t have to rely only on that. If you try to approach any master necromancer, they will likely [[teleportDragon Cuirass]] away ''' is essentially a thicker, heavier, stronger and either blast you indestructible body armor with lightning or summon more skeletons to make your life miserablespiked shoulders. Therefore you should not only be prepared to deal with the undead, but have a source of electricity resistance prepared as well. Also note that the crystal skulls found in master necromancers* ''' inventories are the only way how to get one, apart from [[Scroll Shirt of Change Material|transmutingthe Golden Jaguar]] a normal bone skull into a ''' gives the wearer TeleControl, PolyControl and Haste along with AV 14, and can be found in the Vault in [[:Category:Light Crystal|light crystalKharaz-Arad]].
=== Necromancy === The main power of necormancers lie in their mastery of death and the power to raise mindless undead slaves. They will try to keep their distance, summoning skeletal minions and animating corpses to overwhelm you with the dead. Apprentices can summon normal skeletons and will occasionally raise any humanoid corpse they can see as a zombie. Masters have learned how to summon more dangerous skeleton warriors, but the zombie-raising spell is still the same for them. Several requirements must be met for a corpse to be eligible for reanimation: It must have been a living humanoid creature who left behind a body. Golems, bears, and angels are examples of creatures that cannot be raised, as they are a soulless construct, an animal and a corpseless extraplanar creature. While you cannot summon your own skeletons, you can use the [[Wands|wand of necromancyCategory:Items]] to duplicate the Animate Dead spell necromancers possess, or you can simply [[Pets|tameCategory:Equipment]] one of them to do all the dirty work for you. [[Category:MonstersArmor]]
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