Expanded Secondar materials effect's and new vaule for durability

Apr 10, 2020, 1:07 pm
#1
Joined: Jul 9, 2019
Occupation: Studio Art: sculpting major, and photography minor
Location: Cliping through the floor.
Interests: Photography, sculpting, games, anthropologie, the Copper Age to Medieval history, and Ivan. (Of course.)
Posts: 39
After a bit of testing, other than contributing weight, what do secondary materials do? Could we make more effects on secondary materials?

Also, I always wanted a value that could make materials have high defense, but low durably like diamond or glass breastplates. Like a fragility modifier, just like how items have form modifier, which makes weapons and armor better without changing durably.
Jump to