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Posted by slob, Jan 25, 2008 at 4:44 pm
Lot's of folks say hedgehogs are super deadly in the beginning of the game. This is true until you get a pair of gauntlets or boots, once you have either you can kick or punch them much more safely. A trick I always use at the start of the game is to go to new attnam and get some banana peels from Huang Ming Pong. I usually scitalk with the banana growers for a wis/int boost and get at least 6 peels. Then when you meet a hedgehog, run and drop peels behind you. the poor little critter will slip and die.
Posted by slob, Jan 22, 2008 at 11:58 am
you shouldn't drink poison, it's bad for you
Posted by slob, Jan 22, 2008 at 11:54 am
Over the years I've heard lots of people grumble about magic mushrooms and how they can ruin a game. Even though I did my MSc studying mushrooms IRL I've never shared my IVAN mushroom strategy. But now, for just three easy payments of 88 gold*, these secrets can be yours.

Here is the secret. Mushrooms (magic and giant) will keep spawning unless you destroy their corpses. When you see a magic mushroom kill it right away and eat it (if you have poly control or can summon a strong pet first) or pick up the corpse and carry it out to the world map where you will never see it again once you drop it. I like to gamble and usually just eat them but you can go in and out of the magic clouds until you get poly control. Once you find one magic mushroom scour the whole level (run) for more. If you don;t find any the congrats - you just got rid of them.




*Alternative payment plans available, just substitute and equal value of gems, loot, or corpses.
Posted by slob, Jan 21, 2008 at 12:32 pm
Full_Metal_Wolf wrote
Oh, and I tried to make a video of this adventure, with sound intact, but it didn't work out so well. The recorder was being annoying.

Thank god!
Posted by slob, Jan 19, 2008 at 3:16 pm
I tried converting some mines to valpurium but it didn;t make them anymore deadly. bummer.
Posted by slob, Jan 17, 2008 at 10:22 pm
When you have over 100 Int and ESP its not such a big deal. Even when you are weaker it is beneficial because it gives you a chance to take a helaing potion without wasting a teleport zap. But yeah, I know what you mean, sometimes it can be annoying. If I have an enemy to the point where I want to finish them off, I will often just switch weapons; thats why its good to train more than one weapon skill.
Posted by slob, Jan 17, 2008 at 2:44 am
that would be called a boner run.....
Posted by slob, Jan 16, 2008 at 2:23 am
I make sure I train polearms for when i find Vermis, and Large swords for when I kill petrus, whips are good to train too especially for once you kill Sherarax, last time I got Whip of Thievery +10 and Chameleon whip +12. I also like to train shields, I know you hate them UE but if you have and unbelievably accurate arcanite shield and shield skill over 80 it save you getting one shotted by the named baddies. I always melee all the named badies now, and never use artificial limbs. Wand of slow, wand of haste, bear traps, wand of teleport, vermis, good shield, highly enchanted boots of Agi, and a bunch of healing potions and even Sherarax is not so bad. I used to always blow them up but then you blow up their treasures too. Also if you have an Archangel then killing Ur Khan, Golgor Dhan and Sherry are easy.
Posted by slob, Dec 31, 2007 at 3:55 pm
Ok, i guess you looked at the code.
Posted by slob, Dec 30, 2007 at 5:33 pm
Unknown_Entity wrote
Err, there is almost ZERO unfairness in IVAN. Every time I've died (after UT of course- I die from stupid shit in there all the time) it's always my fault. In this case, you should have had better armor before entering the wolf level or, the more obvious answer, have healed after getting hit by the first wolf. If you ever lose ANY health, try to immediately heal it back up.

100% agree