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Posted by red_kangaroo, Jun 1, 2017 at 12:59 pm
The last one, but AFAIK no change to the floating eye code happened since 0.50, so it should work there, too.
Posted by red_kangaroo, Jun 1, 2017 at 10:28 am
I found out you cannot be paralyzed by floating eyes if you can't see them... You can simply drop your lantern, backstep until you and the eye are both in darkness, then kill it with absolutely no problem.
Posted by red_kangaroo, May 28, 2017 at 10:04 am
Hm...

Can someone tell me if this is a suitable approach to fixing the librarian, or would you do it some other way?
Posted by red_kangaroo, May 26, 2017 at 2:51 pm
Batman? wrote
Maybe make the poiwers work only when wearing cloth armor?

I would rather link it all to equipment weight. Making it cloth-only would be hard with different types of cloth (cloth and expensive fabric, or what about hair-type materials?).
Posted by red_kangaroo, May 26, 2017 at 2:24 am
I guess I'll add one more:

Monk's belt

Worn, this belt grants its enchantment to your unarmed attacks (on top of any enchantment from eg. gloves) and negates extra damage from enemies striking your unarmored body parts. It also grants you a chance to dodge attacks based on how low your equipment load is - the less weight you have equipped (including any weapons etc.), the better you can dodge. Basically allows you to play an effective unarmed and unarmored character.
Posted by red_kangaroo, May 21, 2017 at 3:57 am
Plus if you haven't seen a ghost, go to Attnam Catacombs. There you can't miss one.
Posted by red_kangaroo, May 10, 2017 at 12:17 am
fejoa wrote
You could consider polymorphing yourself...?

Ghosts are both immune to Enner's screams and can run from him through walls, if you have polycontrol.
Posted by red_kangaroo, May 7, 2017 at 9:31 am
fejoa wrote
There could be a test for team membership?

Yeah, there probably should be.

chaostrom wrote
Like decapitator axes that perform worse than normal but have a high chance to behead enemies.

They probably should try to behead humanoids when they strike them in the head. And uniques might be immune, otherwise decapitator axes would be way too good against them - beheading prevents amulet of life saving from working, so Petrus and Sherry would be way easier to kill with those axes.
Posted by red_kangaroo, May 7, 2017 at 4:06 am
Serin-Delaunay wrote
Underpowered? She's the only god more lawful than Sophos that I regularly pray to. Free taming is really useful for science talk.

Let me rephrase - most gods have a prayer effect that has its uses even with no monsters in sight (even Legifer's fireballs can be used to destroy nearby walls if they are too hard for your pickaxe). Dulcis could have a prayer for non-combat situations as well.
Posted by red_kangaroo, May 6, 2017 at 1:28 pm
Maybe axes could also gain a special "cleaving" attack, where they would hit more than just one square around you at once. For example, normal axe would hit three squares - the one you targeted and two adjacent squares. Battle axe would then hit all squares adjacent to you except for the one opposite to the primarily targetted square. This could give axes an interesting edge when fighting several foes at once.