Search Results
Searched for posts by fejoa in all forums

Showing results 101 - 110 out of 1020 total
Modify your search
Posted by fejoa, Sep 10, 2019 at 12:48 am
red_kangaroo wrote
When do we want to publish a new version? There were quite a few fixes, so we could put out a version that would run smoother for players.

I'll try to do one this month.
Posted by fejoa, Aug 11, 2019 at 7:28 pm
Nice work red, looking forward to getting this on the next release
Posted by fejoa, Jun 27, 2019 at 6:11 am
This is a great way to make use of the crafting subsystem. Just code a secondary material to armour and it's pretty much done.
Posted by fejoa, Jun 6, 2019 at 11:49 pm
Some work has recently been done by someone on this: https://github.com/Attnam/ivan/pull/559
Posted by fejoa, Jun 6, 2019 at 5:27 am
Be cool if some limb material changes were not permanent, but wore off after some time.
Posted by fejoa, Jun 5, 2019 at 8:22 pm
Can we please have explosion smileys?
Posted by fejoa, Jun 4, 2019 at 5:51 am
Exquisite suggestion Lord_404.

Ischaldirh wrote
Oh my god does this work how did I not know

Indeed. I did not know this either!
Posted by fejoa, May 26, 2019 at 8:45 pm
Pickles outside of jars, could they be naked?
Posted by fejoa, May 21, 2019 at 10:11 pm
Ok folks, after some bug hunting today I can confirm that this problem is to do with SDL2, and it originates here: https://hg.libsdl.org/SDL/diff/fbfacc66c65c/src/video/window...

EDIT: Here's a PR that should solve the problem: https://github.com/Attnam/ivan/pull/556
Posted by fejoa, Apr 22, 2019 at 10:06 pm
daniel wrote
CVS installation works fine.
What is the difference between that one and the one on github?

That's good that the CVS compiles and runs on RPi.

The github version has quite a few more dependencies than before. New things like libpng, zlib, plus a couple of home baked things like xbrz scaling, fantasyname generator, music and sound, and possibly some other things I have failed to mention. It's not guaranteed that the additional libraries and bespoke stuff will work with the RPi compiler toolchain, or even if it compiles the application may not be compatible with either the chipset architecture or device drivers.

One cool thing to do would be to clone the git repository and progressively work backwards (or forwards) to find the last version of IVAN that compiles and runs on RPi. That should give an indication of what new features definitely break the game on RPi.