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Posted by fejoa, Feb 27, 2017 at 3:55 am
Ischaldirh wrote
Hmm. I'm not sure we've ever had a mac user on here before. Sorry I'm not more help, maybe Fejoa has ideas?

Is Cap using Mac? I think emlai might use Mac as well? He posts as Zenith around here, but you can more easily reach him on GitHub.
Posted by fejoa, Feb 12, 2017 at 7:51 pm
Hmm, I think I might have vowed to do this at one stage...
Would tinkering with IVAN count?

Serin-Delaunay wrote
*Tries to add poll, fails*

Is it a bug in the forum software?
Posted by fejoa, Jan 2, 2017 at 1:13 am
Batman? wrote
..., the frutgers away attnam is.

You're making that up.

Don't mind me, just fixing your quote.
Posted by fejoa, Dec 24, 2016 at 12:53 pm
Serin-Delaunay wrote
Is the tomb supposed to be able to spawn on a different continent to Attnam? Because while I haven't used wizmode or fully mapped this continent's coastline, if they are on the same continent there's a very long trip between them...

I have observed this, and it seems like it might happen as frequently as 1 in 10 games? It's a bug for sure. I'll be fixing it as a matter of priority. For now, you will need to pay a visit to Huang.
Posted by fejoa, Dec 23, 2016 at 4:16 pm
Serin-Delaunay wrote
Works perfectly

Phew. Always my worst fear. Thanks for checking
Posted by fejoa, Dec 23, 2016 at 2:53 pm
Ismaar wrote
Yeah, It said that was missing before, so I downloaded it and put it in IVAN's dir, then it asked for another dll which I also put then it says that :v

Sorry, I used the new build system and it must be missing some linker flags. I've updated the release by using an old makefile (did it this way last time for 0.50.7), can you try downloading and testing now?
Posted by fejoa, Dec 23, 2016 at 3:55 am
Is this the release thread? IVAN 0.50.8 is out!

Sorry I merged my own work...

Look out for Christmas trees in Attnam!! The annual banana should get you off to a good start for this sightseeing jaunt
Posted by fejoa, Dec 22, 2016 at 6:17 pm
Serin-Delaunay wrote
Version 0.5.0.7

Golly we've got to simplify the version numbers. After 0.51 I propose we go up in steps of 0.01 every three-month release. That way we will get to 1.0 in about 12 years, which is more survivable.
Posted by fejoa, Dec 20, 2016 at 4:16 am
4zb4 wrote
Done, hopefully correctly.

Awsome work on the new graphic Azba, it looks good.

So I've finalised a bunch of changes to the Tomb of Xinroch dungeon, in line with suggestions from JoKe and Serin.

Major changes are that there are vampires, vampirism and vampire bats. You'll have to fight zombies for food somewhere, and there's no more shop. Oh, and the dungeon has been rearranged. Plus there's some other changes. Hopefully release by 23rd of December 2016??? Don't forget to send your crash reports to the usual place... :D
Posted by fejoa, Dec 15, 2016 at 8:54 pm
4zb4 wrote
Just for fun I changed a banana peel to valpurium and one-shot a hedgehog with starting stats.

0.o