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Posted by chaostrom, Mar 16, 2011 at 11:43 am
Finally found it. Earlier in this thread there's something about food being slower to rot in colder areas, but that's not true. I present an IRC quote from 2008:

13:51 < chaostrom> there's a temperature factor in IVAN?
13:52 < J_Kahvi> i'm quite sure there isn't
13:52 < J_Kahvi> but there should be one
Posted by chaostrom, Mar 14, 2011 at 9:15 pm
Whatever their intentions were, it's a well known bug that wands of slow in CVS haste things instead.
Posted by chaostrom, Mar 14, 2011 at 7:34 am
Looks to me like that's the bug that causes wands of slow to haste targets instead.
Posted by chaostrom, Mar 9, 2011 at 12:01 am
Or even just looking at the thread.
Posted by chaostrom, Mar 8, 2011 at 11:55 pm
They are worth having around nevertheless. A full heal in the midst of combat is nothing to scoff at.
Posted by chaostrom, Mar 6, 2011 at 9:03 pm
Two rings do give more protection than one.

Invisible stalkers, for one. Also any stupid things that get invisibility thanks to a spellcaster on that level.

Life saving does restore your limbs upon activation.
Posted by chaostrom, Mar 5, 2011 at 11:54 pm
Azhael, the master guard is pretty tough as well. Maybe not on par with the archangel, but close. I've also unleashed hell on Attnam once only to have the smith as the sole survivor, don't underestimate him. Of the service providers he's second only to Merka.
Posted by chaostrom, Mar 5, 2011 at 12:36 am
No, if you only saw 4 of them that wasn't it. Izzy is more than a match for any handful of mages, but the reason the mage room is so dangerous is because there's about 20 of the bastards in there and through sheer numbers they can cast more than Izzy. It's also locked with an octiron door, so there's no chance in hell you're getting in without being hit by 100 spells. You did good in taking out the mages first on Oree's level though.
Posted by chaostrom, Mar 4, 2011 at 10:58 pm
Indeed. Now, judging from your death, I presume you ran past the mage/golem room and didn't deal with the mages on Oree's level first?
Posted by chaostrom, Mar 4, 2011 at 10:55 pm
I know you were talking about the spawns.

Also on the MMs, you'd want to be powerful enough to kill Petrus, and if you are, it's just a matter of playing smart to kill the guards and angels. Unless you have gas immunity, the MMs would screw you over as well.