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Posted by chaostrom, Mar 14, 2012 at 1:30 am
The mage room? Dear lord, you don't want to take that on. If you must however, high INT, ESP, buttloads of AGI, lots of electricity resistance and some backup equipment are recommended.

Oree is fairly tough, but not as much as you'd expect. I wouldn't say he's in a league of his own.

You don't need the GEF shirt for Chaos, just Petrus' left nut.

There's plenty of ways to kill anything. This. Is. IVAN!!!

Seriously though, most people overlook some pretty tough guys that are, though overshadowed by Petrus, still tough. Inlux and the master guard to be precise, but the smith shouldn't be underestimated either. I do recommend looking up Slob's victories. You could hunt around the greatboards forums for Fatty's wins too but he never went into much detail.
Posted by chaostrom, Mar 14, 2012 at 1:21 am
Should be. I mean, I know for a fact Slob used to resurrect Sherarax for fun.
Posted by chaostrom, Mar 12, 2012 at 11:11 pm
In WM with a resurrected Enner, or while polymorphed as an Enner?
Posted by chaostrom, Mar 7, 2012 at 6:53 pm
Yeah, true that.
Posted by chaostrom, Mar 6, 2012 at 11:41 pm
Faith?
Posted by chaostrom, Jan 17, 2012 at 9:46 pm
Warheck is correct. It's noticeable on larger levels as well, like UT2 amd GC. The best place to take a look is UT4, however. The crystal golems aside, it has the highest spawn rate as well as being one of the smallest levels. That, combined with the fact that people tend to come back to it later when they're stronger makes it a very dangerous place.
Posted by chaostrom, Jan 16, 2012 at 8:31 pm
I don't believe it. No response to my post. You all seriously believe there's no spawns?
Posted by chaostrom, Jan 15, 2012 at 8:43 pm
Good god. I can't believe you all went along with the "no spawns except from Jenny". You lot are a disgrace
Posted by chaostrom, Jan 14, 2012 at 10:34 pm
The original statement was;

Ischaldirh wrote
As I recall however enchantments boost damage by a flat amount, rather than a percentage
And the formula is clearly percentage based. Also, precisely because it's percentage based, a stronger weapon will not follow the same pattern as the leather whip used in the example, one of the weakest weapons. To illustrate this point, I tried enchanting Turox, one of the most damaging weapons even without the explosions. At +2 enchantment you've gained an average of 0.5 damage, not 1. To balance this out you need to get it up to +4, at which stage you gain an average of 1.5 damage. On lower levels it's not much trouble but at higher levels it'll be hard to get to that balancing point because it's a struggle just to get that +1 enchantment.
Posted by chaostrom, Dec 18, 2011 at 9:46 pm
Every material. Of Equipment. No corpses in his inventory.