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Posted by capristo, Dec 4, 2016 at 2:22 pm
What's with the glowing pattern of squares on the visited sections?

I don't think the vodka would work. Even if the other plants next to her are drunk, they won't hit her unless they are trying to hit something else. So you would have to stand next to them and hope that they hit her more than they hit you

I would probably go with boots of kicking over mithril
Posted by capristo, Dec 2, 2016 at 4:41 pm
That was amusing. I'm impressed that you got so far, but I guess the lower danger level helps

Did you kill Enner or simply run past him?
Posted by capristo, Nov 30, 2016 at 3:22 pm
I think in most roguelikes, the more HP you have, the more quickly it recovers. And since HP is directly based on Endurance, yes that is the case with IVAN too
Posted by capristo, Nov 28, 2016 at 11:08 am
chaostrom wrote
Personally I'm of the opinion that there needs to be more questionably useful items.

Agreed
Posted by capristo, Nov 27, 2016 at 2:01 pm
I think they're sort of like the armor of great health, attractive, but they do way more harm than good
Posted by capristo, Nov 5, 2016 at 8:00 pm
It was always like that. But yeah especially with the # of conversations that are being copied and pasted into topics, I'd be ok with switching the order
Posted by capristo, Nov 3, 2016 at 11:09 pm
That wouldn't surprise me at all. It's just like the SPOILER ALERT. Click here to see text.
valpurium sword +10
. So attractive and hard to resist for someone who hasn't learned the hard way
Posted by capristo, Nov 3, 2016 at 11:06 am
What are all the talents?
Posted by capristo, Nov 2, 2016 at 12:27 am
4zb4 wrote
In fact I'd like to make a bunch of subtle changes to the language used based on stats, just for flavor's sake.
e.g. low INT would start using dumb language like "a two-hunded sward are there", high INT starts using more colourful language like "A skeleton warrior menaces here" (instead of "is standing here")

I like that
Posted by capristo, Nov 1, 2016 at 11:59 pm
lots of good points 4zb4

For the charisma thing, isn't charisma sort of tied into leadership / honor / esteem? If so wouldn't someone with higher charisma actually treat lower creatures / poorer people with more respect? So I kind of feel like the charisma thing is backwards if we do implement that