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Posted by capristo, Dec 19, 2007 at 10:03 am
Atavus will give you an arcanite chain mail (very light and strong), but only if you become his champion, which probably won't happen

As far as weapons, the scimitar and spear are in 2 different categories, so even if you have high strength, you will not be able to use your spear well. Spears and halberds are both in the pole-arms category though, so I would suggest using a halberd to train strength next time, since you are at the same time training your skill with spears.

What's your Endurance at right now? It really depends on the character but in general I would say, try to beat Genetrix. If she gets you dark red, then run and teleport any plants that get in your way. Then go back to UT2, rest, come back and try to get her again. If she makes you dark red again then it's best to just teleport her away and go to Attnam, or, go back to UT1 and UT2 and find some more monsters to train with.
Posted by capristo, Dec 19, 2007 at 7:30 am
I don't think the wolf got lucky, I think you got lucky that the first wolf didn't get you. It's not luck, it's because the wolves have a really accurate attack which makes them more likely to get your limbs. And if you don't have sufficient protection from boots and gauntlets then you're screwed
Posted by capristo, Dec 18, 2007 at 8:04 pm
For one thing, put on any equipment you find no matter how crappy it is. A leather armor and leather boots will protect you much better than bare flesh. Then of course, gradually replace them as you find better equipment.

Same thing with weapons. You might not like a particular weapon but even a weak one will help. OK, maybe not a balsa spear, but at least get a short sword or dagger or little axe or something. Trying to use fists against the blue carnivorous plants will result in death, I guarantee it.
Posted by capristo, Dec 18, 2007 at 4:05 pm
Umm. I've seen it take a few seconds before loading a couple times but never longer than that and it won't be permanent.
The next person who doubts my server is banned for life
Posted by capristo, Dec 18, 2007 at 12:23 pm
Yeah I wouldn't go there until clearing at least 3 or 4 GC levels. The crystal golems are tough, the purple are weakest, then green, and really watch out for those blue ones. Also the spiderwebs can really cause problems, I can't tell you how many times I've been fleeing for my life from a blue crystal golem only to get stuck in a spider web and let the golem catch up and kill me
Posted by capristo, Dec 18, 2007 at 9:28 am
Helm of Brilliance is actually a good call in my opinion. That's one of the things I usually go for.

Belts of Levitation and cloaks of fire resistance can be useful although you can usually end up getting one on your own, sometimes it's worth it for the bonus in the beginning.

If I don't have these I wish for one of them:
scroll of change material
wand of cloning (or mirroring, mirroring seems to have a higher number of charges on avg, I don't know if that's actually programmed into it or just luck)

If you have a wand of cloning or mirroring but used it up, scroll of charging is a good thing to wish for

Holy Banana is always good
Posted by capristo, Dec 17, 2007 at 10:55 am
Eating floating eye corpses also boosts your Int by a very tiny amount
Posted by capristo, Dec 16, 2007 at 7:29 pm
More tips
Belt of Levitation - a MUST. Of course, helps you avoid mines and traps, but also slime and dark frog blood which will destroy your boots. It also lets you set traps without worrying about getting caught in them yourself. Speaking of which ...

For fighting Sherry and others:
Carry around a couple of mithril or adamant bear traps, and set them in a line. Wait around the corner, let her get stuck in each one, and after she's gone through, teleport her away. (Wait around the corner or else you'll teleport your traps away too). Then repeat this... it will at least hurt her, possibly destroy some of her equipment, and maybe even cut off one of her limbs. Big mines are also really good for hurting them

Another funny thing to do is force them to walk over a path of crappy equipment. Sometimes, inexplicably they drop their own superior equipment and put on something much worse. I've seen Petrus drop his sapphire plate mail for leather armor

For named baddies .. a good way to tell if you're ready to fight them is, whether or not you've encountered the next more powerful one. So for example, if you see Rondol, then run away. But if you see Guugzamesh, that means you can go back and beat Rondol. If you see Xinroch, run, but if you see Ur Khan, you can probably take out Xinroch. Unfortunately this doesn't help much with Ur Khan, Golgor Dhan, or Sherarax since they usually appear at around the same time in my experience.
Posted by capristo, Dec 16, 2007 at 4:12 pm
Sherarax, Golgor Dhan, Ur Khan, and spider silk all on the same level
Posted by capristo, Dec 16, 2007 at 3:39 pm
Cloaks & Invisibility are two rules I always live by

Weapons - I'm not a big fan of Vermis. I'd rather kill things, when you fight more powerful enemies it gets annoying when it keeps teleporting them away.

Every single game I've beaten has been with Mjolak. Unfortunately since it's heavy you can only wield one (unless you have artificial limbs). Right now I'm trying an artificial limb game with an enchanted spear + Saal thul