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Posted by capristo, Jan 11, 2010 at 2:05 pm
well... PHP is all server-side so the browser should have nothing to do with it.
Posted by capristo, Jan 10, 2010 at 2:56 pm
I'll list all the changes and fixes as I make them. Since I plan on doing a lot of work over the next few weeks, I suppose I will call this a new "version" of the site.

Templated
- main forum
- individual forums - nearly complete. Need to add: jumpbox.
- viewing profiles

Improvements
- "Announcement" feature added - Erno I will add support for you soon.
- avatar control panel
- IM online/offline status icons
- icons for member titles

Fixes
- unread posts from sub-forums link correctly
- forum privacy - now everybody can see that the IVAN Dev forum exists, although they still can't read topics unless they are in the group.
Posted by capristo, Jan 10, 2010 at 2:50 pm
Once again... it might be fixed. At least I've definitely fixed *a* bug.
Posted by capristo, Jan 9, 2010 at 9:50 pm
Humph, it is a little better than before in some respects but worse in others. But I think I've finally figured out where the bug is.
Posted by capristo, Jan 8, 2010 at 6:35 pm
BDR wrote
I don't know why but clicking the arrow to go to the newest reply (the arrow which shows up to the left of a topic on the topic list) doesn't always get me there. I notice it tends to happen when there are multiple pages in a topic.

I just might have fixed the problems with not linking to the most recent unread reply. Only from the main board display, not from the forums themselves. Let me know how it is working. At least the sub-forums didn't work period before, but now they appear to.
Posted by capristo, Jan 4, 2010 at 10:50 pm
I'll be updating the site over the next few weeks. At least I plan to.. and I'm pretty certain I will.
Posted by capristo, Jan 3, 2010 at 4:56 pm
Didn't it drop very quickly from there though? Whenever I drink ommel sweat, it returns to normal just a little while later.
Posted by capristo, Jan 3, 2010 at 4:36 pm
Well, they already can't be healed when they are damaged in other ways. So in that way they do show "wear." I think any natural wear just from friction should only reduce them by 2 or 3 strength values over a long period of time in order to be realistic. So it wouldn't make much of a difference.

I do think that artificial limbs makes the game a LOT easier. Not because of strength but because of the agility & dexterity bonuses. With natural limbs agi and dex never get very high, and they lower very quickly even if you do get them up temporarily. At least that's in my experience. Has anybody (by which I mean slob) ever gotten a very high agi/dex natural character?
Posted by capristo, Dec 30, 2009 at 12:34 pm
Yes a new arm will have the same stats, otherwise healing liquids and troll blood would be relatively worthless.
Posted by capristo, Dec 21, 2009 at 11:09 am
Guess I was mistaken about Petrus. I think it's because the gas didn't actually explode on him, he only walked through a cloud. I think this should definitely be considered an exploit.