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Posted by capristo, Nov 29, 2013 at 6:35 pm
No, it means you need the source code, not just a binary. So after you make changes you would have to recompile the code too.
Posted by capristo, Nov 28, 2013 at 5:04 pm
Yes. Especially some of the bad guys can break stuff in your chests. I forget if Enner is able to do that, but Izzy most definitely, and possibly Elpuri too

Also, welcome sasbot! I never thought about hardening wands to make them more explosion resistant!
Posted by capristo, Nov 27, 2013 at 10:29 pm
hahaha that's the best mod yet
Posted by capristo, Nov 24, 2013 at 10:20 am
Just as a clarification

Instead of uploading changed files to Trello, just commit and push them.
Then others can pull the changes in via Git to test them.
If necessary, we can revert the files to undo any changes.

Then perhaps every so often we'll have a new "release" with a compiled exe, etc. so that non-developers can see the changes
Posted by capristo, Nov 23, 2013 at 3:01 pm
Oh, duh. I had to add the repository too. Ok try now!
Posted by capristo, Nov 23, 2013 at 2:59 pm
That's really weird, I have explicitly given you push permission
Posted by capristo, Nov 21, 2013 at 9:21 pm
Yes, IVAN CVS was the version with the bugs. If you got the GitHub code, you can just copy the "Script" folder into the CVS directory and run the exe, then they will be fixed
Posted by capristo, Nov 21, 2013 at 6:33 pm
Ok just a quick update, I had thought you'd be able to commit changes on Github freely, but you have to be added to the "organization." I've added Warheck, 4zb4, and lum4r, let me know if I'm missing anyone else.
Posted by capristo, Nov 21, 2013 at 4:23 am
This is amazing, great find! I'll have to sit down and read it over the weekend
Posted by capristo, Nov 20, 2013 at 9:18 pm
Oh, right, I forgot for somebody who just wants to play it's easier to just download the exe.

You can get it here, the downloads were down a few weeks ago but are fixed
http://www.attnam.com/projects/7/IVAN_CVS