Hmm I can't see bouncing bettys working in IVAN. I have however, made molotovs. Well kinda anyway, as the player must find a can or barrel of petrol and then dip a bottle in it. I'm still working on real grenades.
I think I might change Ur Khan into Saddam and his orcs into terrorists...
Hello everyone.
I am sort of running out of ideas for AtomicIVAN, so I thought i'd ask the community for anything they'd like to see in the game.
To give you an idea of what has already been done or is being worked on, here is a list:
Gunhammers, Gunswords, Gunlances
Shotguns, Bazookas, AK47s, and other firearms
Various combat armors
Battlefields
Wands removed
A huge RtD based dungeon
Monster material items
The IVAN world has been greatly modernised
I'm confused. Wouldn't the guard start kicking? I don't think they start off with any biting skill, and a kick is stronger so it should go to that by default.
I would recommend saving the wand of cloning for SoCMs. That armor is good, but don't use enchant scrolls on it just yet. If you gain enough INT to change it to mithril or octiron or adamant etc, then go and enchant the hell out of it. SoCMs are great for improving INT, hence saving the wand of cloning for this.
Haha in Atomic IVAN, I found a shotgun -7. It actually healed opponents
Yes, you heard that right, a shotgun.
(I'm actually considering renaming it as a blunderbuss due to the time period IVAN is set in)
Oh, about the "do you want to turn into a werewolf?" thing. I can confirm that it does in fact give you leprosy. It might of been a mix up with the devs (leprosy/lycanthorpy), or an intentional feature intended to punish those who say yes.
Also you could pick up some armor you don't mind losing, equip it apart from a piece on the limb you want to remove and then break a bottle of sulphuric acid (or 2) on a wall whilst you stand next to it.