The Cathedral of Attnam

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435 bytes added ,  01:52, 5 August 2015
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'''Stamina''' in IVAN is your player's capacity to perform strenuous actions.<br>
Running, fighting, and blocking attacks are the primary means of using up stamina and using up too much stamina will cause the player to become exhausted or even start collapsing unconcious.
 
NPCs and monsters are also subject to stamina use, although the effects will never be immediately obvious or noticeable to the player.
* If you are exhausted, your to-hit rate and dodge rate are reduced to 75% of their normal values. If you are fainting they are reduced to '''half''' their normal rate.
* Being exhausted multiplies your danger sense by 1.25, and fainting by 1.5. This means tiring yourself out increases your chances of becoming [[panicked]].
 
== Actions that consume stamina ==
* Attacking an enemy with fists or a melee weapon
** Higher ASTR will reduce the total stamina cost
* [[Biting]] (flat 1000 stamina point cost)
* [[Kicking]]
** Higher LSTR will reduce this stamina cost
* [[Running]]
** Additional penalties apply for being burdened
** Higher LSTR will make running cost less stamina. Higher END and LSTR mean being able to run for longer
*Carnivorous mutant bunnies also consume stamina when mating. This isn't possible for players to do when polymorphed, however..*The [[Enner Beast]] consumes 1000 stamina per roar
[[Category:Game Mechanics]]
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