The Cathedral of Attnam

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1,131 bytes added ,  08:48, 25 May 2014
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Weak enemy. Made of nothing but bones. All have some armor, and usually carry an axe of some sort. Like all undead enemies, they never panic. Can be summoned by [[Necromancer]]s. Skeleton warriors are a slightly tougher variant.{{Spoiler}}
 ''"Bones. Need more bones."'' Rather weak enemies made suprisingly out of [[bone]]s, skeletons are in fact [[derived undead]]. That means their [[attribute]]s are not given, but are rather inherited from the [[monsters|monster]] they were in life. Skeletons share the usual undead traits, so they do not heal injuries, never [[panic]] and are [[Gas Immunity|immune to dangerous gases]]. During your adventures you may also encounter one of the eldest known skeletons, [[Xinroch]] is the skeletal warlord. == Summoned Skeletons == [[Necromancer]]s are well known for their ability to summmon skeletal servants, either skeletons or skeleton warriors. Those differ from the normal skeletons in that they have no base creature, their warlordattributes being fixed as well as their equipment. Still, by the time you meet them they are not dangerous per se, but the sheer amount of skeletons a single necromancer can summon means you will have to face a whole skeletal army very soon, so kill the necromacer promptly not to be overwhelmed.   {{Monster|name=Skeleton|type=|astr=10|lstr=10|dex=10|agi=10|end=10|per=9|int=4|wis=4|cha=3|size=150|hp=|equipment=* Any helmet* An axe -2|state=[[Gas Immunity]]}} {{Monster|name=Skeleton|type=Warrior|astr=|lstr=|dex=|agi=|end=|per=|int=|wis=|cha=|size=150|hp=|equipment=* A mace -1|state=[[Gas Immunity]]}}
[[Category:Monsters]]
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