The Cathedral of Attnam

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{{spoiler}}
Mind worms are unfinished enemies introduced in IVAN CVS. They come in two varieties: hatchlings and boils. Currently the two different varieties are identical. Your brain is on fire!
Code exists for the mind '''Mind worms being able to attack the player from range ''' are horrible [[Monsters|creatures]] with "psi blasts" and if next to a player, attempt to burrow into their skull and lay eggs. Hatchlings would later spew forth from the player's headdangerous psychic powers.<br> This code is not currently They come in use, however and the mind worms will simply mill about two varieties: weaker hatchlings and make weak attempts at striking enemiesmore powerful boil.
You can spawn them in wizard modeMind worms attack from afar with psi blasts, causing 1 damage to the head and prolonged [[confusion]]. This may not seem too bad, but given how your head tends to have very little [[HP]] and that mind worms only need to sense you through their [[ESP]] to kill you even through walls, they do not do much of anythingare a priority target. However, as [[tin]] [[helmets]] block ESP, wearing one will make all mind worms a non-threat.
If mind worm boil gets next to an enemy, it will attempt to burrow into their skull and lay eggs. Hatchlings will later spew forth from the victim's head.  You have a killer headache. ==Stats and Equipment==
{{Monster-pic
|img=Mindworm.png
|name=Mind wormhatchling/boil
|type=
|astr=1
|lstr=N/A
|dex=N/A
|agi=112|end=02|per=05|int=020/35*|wis=015|cha=01|man=30
|size=7
|hp=1
|equipment=
* NoneCannot use.|able= [[Eating]], [[Vomiting]], cannot open [[door]], immune to stickiness, can swim
|state=[[ESP]]
}}
*) Left stats are for mind worm hatchlings, right for mind worm boil.
 
 
== Trivia ==
 
* [http://alphacentauri2.info/wiki/Mind_Worms Mind worms] are horrible creatures from [http://en.wikipedia.org/wiki/Sid_Meier's_Alpha_Centauri Sid Meier's Alpha Centauri], where they are known to strike fear into armies for their ability to paralyze opponents from a distance with psi blasts, then burrow into their skull and make them suffer from delusions and nightmares until the worm finishes consuming their brain or laying ravenous larvae.
* Two other variants of mind worm exist in Alpha Centauri:
** ''Isle of the Deep'' is an undersea colony of aquatic mind worms.
** ''Locusts of Chiron'' are flying mind worms.
 
* Mind worm boil are meant to be colonies of smaller mind worms, rather than bigger worms as currently implemented.
 
== History ==
==Trivia==*[http://alphacentauri2.info/wiki/Mind_Worms Mind wormswere added but unfinished in [[CVS] are horrible creatures from [http://en.wikipedia.org/wiki/Sid_Meier's_Alpha_Centauri Sid Meier's Alpha Centauri], where they are known to strike fear into armies for didn't normally spawn and their AI didn't make use of their ability to paralyze opponents from a distance with psi blasts, then burrow into their skull and make them suffer from delusions . They were finished and nightmares until the worm finishes consuming their brain or laying ravenous larvae.*Mind worm boils are meant properly introduced to be colonies of smaller mind worms, rather than the singular ones currently implemented game in IVAN CVS[[Release 0.50.9|v0.*Two other variants of mind worm exist in Alpha Centauri:**Isle of the Deep, which is a sea-based colony of mind worms50.**Locusts of Chiron, which are flying mind worms9]].
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