Difference between revisions of "Development plans"

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* Player mood system with HUD graphics for facial expressions (like DooM)
 
* Player mood system with HUD graphics for facial expressions (like DooM)
 
* Mounts
 
* Mounts
 +
 +
== Minimum requirements per 0.01 release increment ==
 +
 +
Every version must henceforth include one new feature from every one of these categories:
 +
 +
fountain effects
 +
banana jokes
 +
special monsters
 +
special items
 +
special materials
 +
Monty Python jokes
 +
insults
 +
diseases
 +
 +
Every other version is ok for these:
 +
traps
 +
states other than diseases
 +
 +
(source: CVS doc/Work/Version Requirements)
 +
  
 
= Pro-canonical plans =
 
= Pro-canonical plans =

Revision as of 05:10, 17 October 2017

Canonical development plans

These have been recovered from the original developers' planning files

Cities and Dungeons

Monsters

Subsystems

  • Player mood system with HUD graphics for facial expressions (like DooM)
  • Mounts

Minimum requirements per 0.01 release increment

Every version must henceforth include one new feature from every one of these categories:

fountain effects banana jokes special monsters special items special materials Monty Python jokes insults diseases

Every other version is ok for these: traps states other than diseases

(source: CVS doc/Work/Version Requirements)


Pro-canonical plans

Canonical plans suggested after the departure of the original devs

IvanCon plans

These plans were determined by the JKahvi and the IVAN community at the first IvanCon

Four Mountains

By JKahvi


Later community development plans

These plans are a combination of

SquashMonster's legendary thread

Individual developers

plans by fejoa


Important links

Links to discussion threads