The Cathedral of Attnam

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#REDIRECT Agility is a measure of your swiftness, allowing you to dodge attacks and move around more quickly. Any kind of movement trains your agility, but being burdened will hamper this training and at a certain point, begin to ''reduce'' your agility.<br> Drinking [[AgiOmmel Sweat]] is a quick and easy way to permanently increase your Agility and [[Dexterity]]. You can wear [[Boots|boots of agility]] to increase Agility, with each level of enchantment offering a greater boost than the last. == Uses ==*Makes it easier to dodge incoming physical attacks from any range*Increases your to-hit chance when kicking or biting (as a humanoid)*Reduces the time it takes for you to bite or kick an enemy (as a humanoid) eventually allowing for multiple attacks before an enemy can retaliate*Reduces the amount of time it takes for you to move around the map, allowing you to quickly approach enemies or have an easier time fleeing from them*Reduces the amount of time it takes you to enter a world map location or descend the stairs to the next level*Reduces the time it takes for you to get back to your feet if you fall down while kicking == Training ==The following actions will train your agility:*Consuming [[ommel sweat]] (+500xp * amount)*Consuming [[ommel bone]] (+500xp * amount)*Biting an enemy (+150xp)*Dodging an attack (+150xp)*Descending stairs (+150xp)*Running (+125xp)*Kicking (+75xp)*Walking (+75xp)*Displacing an ally (+75xp)*Eating the holy banana of oily orpiv (+1xp * amount * 13) The following actions will reduce your agility:*Praying to a hostile [[Atavus]] ('''-1 attribute point''')*Praying to a hostile [[Mortifer]] ('''-1 attribute point''')*Being full (-25/50/75xp for satiated/bloated/overfed)*Moving while burdened (-25/-50xp for burdened/stressed)*Waiting (-25xp per wait)*Resting without needing to heal (-25xp per tick)*Having leprosy (-25xp per tick) [[Category:Character Attributes]]
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