'''Acidity''' - capacity to cause acid burns and dissolve equipment.<br>
'''ExplosivePower''' - how large an explosion the material will make if ignited.<br>
'''RustModifier''' - artificially raises how quickly the material rusts anything it is spilt on. Only applies to liquids currently.<br>
'''StepInWisdomLimit''' - how much WIS an AI controlled character needs to actively avoid stepping in the material.<br>
'''Stickiness''' - chance to cause characters to become stuck in place if they step on or in the material.<br>