The Cathedral of Attnam

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187 bytes added ,  08:23, 12 August 2014
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{{spoiler}}
Force is a variable used only to determine how far an item is [[Throwing|thrown]] with the (t)hrow command. Force is equivalent to the entity's current ASTR.<br>It is not ''directly'' used to determine whether an item breaks from being hit with an attack, that is dependent on the damage value of the attack which may or may not involve Force.
<pre>void character::ThrowItem(int Direction, item* ToBeThrown)
{
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