FormModifier = 75;
DefaultSize = 60;
DefaultMainVolume = 200400; DefaultSecondaryVolume = 400200;
BitmapPos = 48, 384;
Possibility = 300130;
WeaponCategory = BLUNT_WEAPONS;
NameSingular = "flail";
Config BROKEN|FLAIL;
{
Possibility = 3013;
BitmapPos = 64, 384;
WieldedBitmapPos = 160, 384;