Polearms
The usefulness of polearms are somewhat hard to describe; they are basically powerful enough, albeit somewhat inaccurate, and two of the named weapons (Vermis and Mjolak) are in this category.
However, almost always both of your hands (or a hand of extreme strength) are required to wield them, severly limiting your choice of equipment. And handles of polearms are heavier than ones of any other weapons, which means scrolls of harden/change material is less effective than using them on most other weapons.
There are 3 sorts of weapons in the 'polearms' category; the spear, the scythe, and the halberd.
Spear
Spears are a fairly common weapon, and likely one of the first you will encounter as they are employed heavily by kobolds. Spears are generated with a wide variety of materials.
Spears are only able to deliver piercing damage, and have a larger size than most weapons, leading to a higher strength requirement but also a larger block modifier.
Their block modifier is severely limited however by their low roundness (only 10).
Their strength modifier is the second lowest of all two-handed weapons, making them quite fragile.
Spears have a low primary material density, meaning changing the material of a spear will not make it significantly heavier. However, they instead have a very large secondary material density (2500!) leading to them being heavier than standard weapons with no way to alleviate this.
PROS:
- Common
- Great beginner's polearm with low ASTR requirement
- Polearm skill carries to halberds and scythes
CONS:
- Fragile
- Heavy
- Occupies both hands by default
- Pales in comparison to halberds and even scythes
- Below average block modifier for a two-handed weapon