A few [[artifact weapons ]] [[weapon]]s were proposed by the original developers, but never made it into the actual game(except the Banshee sickle).<br>It is notable that these unimplemented artifacts also happen to be of weapon classes without any artifact weapons in the current version of [[IVAN]].<br> Information was taken from "artifact ideas.txt" and "artifact ideas II.txt"files in game documentation.
The weapon concepts are listed here:
*'''Banshee sickle''' - occasionally * Occasionally shrieks, [[panicked|terrifying]] nearby enemies(added .* Added in version [[Release 0.59)50.9]], albeit with slightly different function. [[Banshee sickle]] instead deals additional sound [[damage]], while [[scythe of terror]] can terrify enemies. *'''Mammoth battle axe''' - does * Does huge amounts of damage and knocks enemies back, but is immensely heavy and inaccurate. * Could be the inspiration for [[LIVAN]]'s [[Demonhead]]?*'''The incredibly sharp dagger named Mucro''' - bypasses * Bypasses [[armor]]. *'''Scythe of undeath''' - temporarily * Temporarily raises any humanoids slain by it as zombies[[zombie]]s. *'''Sword of giant slaying''' - a * A [[Large swords|bastard sword ]] that deals additional damage to enemies greater than 250 [[size]].