The Cathedral of Attnam

Changes

Jump to navigation Jump to search
1,659 bytes added ,  00:26, 8 February 2008
no edit summary
{{spoiler}}

== General ==

Zombies are lumbering, reanimated corpses. They are very prevalent throughout the world of IVAN and can be encountered as early as the first floor of the Underwater tunnel.

Zombies are very tenacious, they can continue to attack even when dismembered. A zombie will attach the lost limbs, including heads, of other humanoid creatures it encounters.

Zombies may also wield some weapons and other equipment, increasing their potency.

Zombie flesh is spoiled, you should not consume it or any of their severed limbs.

== Necromancy ==

Zombies can be generated via necromancy. The necromancers are the root cause of these zombies, and to stop their spawning you will need to dispatch the necromancer himself. These necromancers prove to be a problem in large areas where they may be difficult to find.

Level 6 of the Gloomy Cave focuses on undead, and there are a prodgious amount of them here. This is a large, one room floor where undead and necromancers will attack you from all sides. The necromancers will often create zombies, and it may do so from humanoid pets you carried into the floor with you.

Furthermore, you can create zombies with a wand of necromancy. Use the wand on a corpse of a fallen humanoid creature and it will raise as a zombie. This is a method of gaining zombies as pets. If you want to truly revive a fallen creature, however, you will need to use a wand of resurrection.

== Disease ==

One of the biggest threats associated with zombies in IVAN is that of [[leprosy]]. If you are "feeling very ill" during or following a fight with a zombie, you've likely caught the disease.

[[Category:Monsters]]
6

edits

Navigation menu