|-
! width="50"|AStr
| width="100"|[[Arm Strength]] || width="350"|Ability to wield heavy weapons.
|-
! LStr
| [[Leg Strength]] || Increased kick damage, ability to carry heavy items.
|-
! Dex
| [[Dexterity]] || Ability to place traps and block attacks.
|-
! Agi
| [[Agility]] || Increased speed and ability to dodge attacks.
|-
! End | [[Endurance]] || Increased hit points and rate at which you heal.
|-
! Per
| [[Perception]] || Ability to see longer distances away.
|-
! Int
| [[Intelligence]] || Ability to cause magical effects (such as changing materials).
|-
! Wis
| [[Wisdom]] || Ability to interact with [[gods]].
|-
! Cha
| [[Charisma]] || Increased social skills, better prices in shops.
|-
! Size
| [[Size]] || Affects how hard is it for your enemies to hit you.
|-
! HP
| [[Hit Points]] ||Whenever the HP of one of your body parts falls to 0, that body part is destroyed. You can loose limbs that way, but if a vital body part of yours (such as your head) is destroyed, you die.
|-
| colspan="2"| [[Talent|Talents and a Weaknesses]] || How easy/hard it is to improve attributes
| style="background:#ccc"|Name
| style="background:#ccc"|Effect
| style="background:#ccc"|Can be [[Fountains|permanent ]]?
|-
| width="140"|Diseases
| width="140"|[[Haste|Hasted]]
| width="355"|You are faster.
| width="30"|Yes
|-
| width="140"|[[Infravision]]
| width="140"|[[Levitation|Levitating]]
| width="355"|You hover above the ground.
| width="30"|Yes
|-
| width="140"|[[Polymorph#PolyControl|PolyControl]]
| width="140"|[[Polymorph]]
| width="355"|You get polymorphed randomly.
| width="30"|Yes
|-
| width="140"|[[Poison|Poisoned]]
| width="355"|You are poisoned - your HP will slowly decrease.
| width="30"|No
|-
| width="140"|[[Search|Searching]]
| width="140"|[[Teleport|Teleportitis]]
| width="355"|You get teleported randomly.
| width="30"|Yes
|-
| width="140"|[[Ethereal]]
| width="355"|You can pass through solid objects and over water.
| width="30"|No
|-
| width="140"|[[Gass Immunity]]
| width="385"|State during which you are running and can't rest or attack unless cornered.
|-
| width="140"|[[Exhausted]]
| width="385"|
|-
| width="385"|
|-
| width="140"|[[Unconscious]]
| width="385"|
|-
|}
== Alignments [[Alignment]]s ==
* [[Lawful]]* [[Neutral]]* [[Chaotic]]
[[Category:Character Attributes]]