Difference between revisions of "Enormous"
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(Created page with "{{code}} IsEnormous is a script tag found within char.dat. It is only used to immediately state that a character cannot be transparent. Any further implications are unknown and ...") |
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− | IsEnormous is a script tag found within char.dat. It is only used to immediately state that a character cannot be transparent. Any further implications are unknown and unimplemented. | + | IsEnormous is a script tag found within char.dat. It is only used to immediately state that a character cannot be transparent - this means the player cannot see terrain behind the character if the character is blocking their line of sight. Any further implications are unknown and unimplemented. |
Current enormous characters: | Current enormous characters: |
Revision as of 02:32, 1 September 2014
Coding: This article contains code which is for experienced users only, and may reveal game secrets
IsEnormous is a script tag found within char.dat. It is only used to immediately state that a character cannot be transparent - this means the player cannot see terrain behind the character if the character is blocking their line of sight. Any further implications are unknown and unimplemented.
Current enormous characters:
- Buffalo
- Cave bears and polar bears
- Giant carnivorous plant
- Giant dark/light frog
- Golem
- Huang Ming Pong
- Ivan
- Mammoth
- Two-headed moose
- Ur-khan the orc marshal
truth character::IsTransparent() const { return !IsEnormous() || GetTorso()->GetMainMaterial()->IsTransparent() || StateIsActivated(INVISIBLE); }