Difference between revisions of "Flail"

From IvanWiki
Jump to navigation Jump to search
 
Line 4: Line 4:
 
     FormModifier = 75;
 
     FormModifier = 75;
 
     DefaultSize = 60;
 
     DefaultSize = 60;
     DefaultMainVolume = 200;
+
     DefaultMainVolume = 400;
     DefaultSecondaryVolume = 400;
+
     DefaultSecondaryVolume = 200;
 
     BitmapPos = 48, 384;
 
     BitmapPos = 48, 384;
     Possibility = 300;
+
     Possibility = 130;
 
     WeaponCategory = BLUNT_WEAPONS;
 
     WeaponCategory = BLUNT_WEAPONS;
 
     NameSingular = "flail";
 
     NameSingular = "flail";
Line 22: Line 22:
 
   Config BROKEN|FLAIL;
 
   Config BROKEN|FLAIL;
 
   {
 
   {
     Possibility = 30;
+
     Possibility = 13;
 
     BitmapPos = 64, 384;
 
     BitmapPos = 64, 384;
 
     WieldedBitmapPos = 160, 384;
 
     WieldedBitmapPos = 160, 384;

Revision as of 16:57, 31 January 2007

 Config FLAIL;
 {
   StrengthModifier = 110;
   FormModifier = 75;
   DefaultSize = 60;
   DefaultMainVolume = 400;
   DefaultSecondaryVolume = 200;
   BitmapPos = 48, 384;
   Possibility = 130;
   WeaponCategory = BLUNT_WEAPONS;
   NameSingular = "flail";
   MainMaterialConfig = { 6, BRONZE, IRON, STEEL, METEORIC_STEEL, MITHRIL, OMMEL_TOOTH; }
   SecondaryMaterialConfig == FIR_WOOD;
   MaterialConfigChances = { 6, 2000, 1000, 100, 25, 25, 5; }
   Roundness = 25; /* we count the handle, too */
   IsTwoHanded = false;
   AttachedGod = CRUENTUS;
   WieldedBitmapPos = 160, 384;
   EnchantmentPlusChance = 10;
 }
 Config BROKEN|FLAIL;
 {
   Possibility = 13;
   BitmapPos = 64, 384;
   WieldedBitmapPos = 160, 384;
   MainMaterialConfig = { 4, STEEL, METEORIC_STEEL, MITHRIL, ADAMANT; }
   MaterialConfigChances = { 4, 250, 25, 25, 5; }
   EnchantmentPlusChance = 20;
 }

Ask me for the new wielded -picture. -Ernomouse