Difference between revisions of "Science Talking"
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10-20 int/wis: Talk to losers (banana growers, dog, mistresses, farmers, etc.), read holy books and simple scrolls, and sacrifice. | 10-20 int/wis: Talk to losers (banana growers, dog, mistresses, farmers, etc.), read holy books and simple scrolls, and sacrifice. | ||
15 wis: Talk to Kaethos, he's awesome. | 15 wis: Talk to Kaethos, he's awesome. | ||
− | 20 int: Talk to Haathbar, he's super. | + | 20 int: Talk to Haathbar (the librarian), he's super. |
20-30 wis: Talk to the light frogs in the cathedral. | 20-30 wis: Talk to the light frogs in the cathedral. | ||
20-40 wis: Talk to angels (keep offering items to extremely pleased gods; an offering may spawn an angel. Since even cheap items work, sacrifice everything.) | 20-40 wis: Talk to angels (keep offering items to extremely pleased gods; an offering may spawn an angel. Since even cheap items work, sacrifice everything.) |
Revision as of 17:58, 30 December 2007
Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively
Science-talking is when you talk to a character and it randomly generates a conversation which eventually improves intelligence and wisdom. The character must be friendly or tame.
If it is missing a symbol, then that stat is still increased, just not a lot. It's organized first by location then by requirements. Format is (how much it increases intelligence) (how much it increases wisdom) Name of character | intelligence requirement for science talk / wisdom requirement for science talk:
Note: Tamed enemies are better for intelligence than wisdom. Note: The librarian is good for intelligence, and the frogs are good for wisdom (but have high requirements). Note: The banana growers are good but have a pretty low chance of talking. Kaethos the village elder is awesome. Richel Decos the imperialist has a 15 charisma requirement and improves charisma (barely).
Int Gain | Wis Gain | Name | Int Req | Wis Req |
---|---|---|---|---|
Tunnels/Caves | ||||
Orc | 3 | 3 | ||
Mistress | 6 | 3 | ||
Apprentice Necromancer | 10 | 5 | ||
+ | Apprentice Dark Mage | 10 | 5 | |
+ | Dark Frog | 10 | 5 | |
++ | # | Greater Dark Frog | 15 | 10 |
++ | # | Dark Battlemage | 15 | 10 |
+++ | ## | Master Necromancer | 20 | 10 |
+++ | ## | Giant Dark Frog | 20 | 15 |
++++ | ### | Mystic Dark Frog | 25 | 15 |
++++ | ### | Elder Dark Mage | 35 | 25 |
Attnam | ||||
Hunter | 6 | 3 | ||
# | Farmer | 10 | 10 | |
Light Frog | 5 | 15 | ||
++++ | ## | Librarian | 20 | 10 |
# | Greater Light Frog | 10 | 20 | |
+ | ## | Giant Light Frog | 15 | 25 |
++ | ### | Mystic Light Frog | 20 | 30 |
++++++ | ###### | Female Dolphin in Season | 50 | 50 |
New Attnam | ||||
+ | ## | Banana Grower | 5 | 10 |
++ | *** | Imperialist | 10 | 0/15 |
+++ | #### | Village Elder | 10 | 15 |
Friends | ||||
Puppy | 3 | 4 | ||
+ | ## | Ivan | 3 | 3 |
++ | #### | Angel | 10 | 20 |
+++ | ##### | Archangel | 20 | 40 |
So a general progression would be (some areas overlap): 10-20 int/wis: Talk to losers (banana growers, dog, mistresses, farmers, etc.), read holy books and simple scrolls, and sacrifice. 15 wis: Talk to Kaethos, he's awesome. 20 int: Talk to Haathbar (the librarian), he's super. 20-30 wis: Talk to the light frogs in the cathedral. 20-40 wis: Talk to angels (keep offering items to extremely pleased gods; an offering may spawn an angel. Since even cheap items work, sacrifice everything.) 10-20-25-35 int: Tame and chat with dungeon monsters. Make friends with mages, necromancers, and frogs, especially the mystical dark ones. 40+ wisdom: Spawn an archangel and she'll kick up your wisdom another four points. Spawn another, this is hard. 50 int / 50 wis : Chat with all the dolphins in the cathedral. I've never done this in a real game, but I just tried it in wizard mode and it boosted my int/wis from 50 to the 80's. Holy ****.
For a general idea of how much of an increase you can expect from a given creature:
2 stars ~ 1/2 point 3 stars ~ 1 point 4 stars ~ 2 points