Difference between revisions of "Charisma"

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Higher Charisma allows you to buy and sell items in shops for better prices.
 
Higher Charisma allows you to buy and sell items in shops for better prices.
  
== Increasing your endurance ==
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== Uses ==
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*Higher charisma means better prices when buying or selling at shops.
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*Very high charisma will cause your character to start sparkling.
  
=== Training ===
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== Training ==
 
The following actions will train your charisma:
 
The following actions will train your charisma:
 
*Selling or buying an item (variable, dependant on price)
 
*Selling or buying an item (variable, dependant on price)
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*Eating a [[frog]] (-amount eaten / 5 xp)
 
*Eating a [[frog]] (-amount eaten / 5 xp)
  
===Items===
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==Items==
 
Wearing a [[Helmets|helmet of attractivity]] will increase charisma, with each +1 bonus in AV also resulting in a +1 bonus to charisma
 
Wearing a [[Helmets|helmet of attractivity]] will increase charisma, with each +1 bonus in AV also resulting in a +1 bonus to charisma
  
 
[[Category:Character Attributes]]
 
[[Category:Character Attributes]]

Latest revision as of 02:08, 2 March 2016

Spoiler Warning: This page contains spoilers which may affect your IVAN experience negatively

Higher Charisma allows you to buy and sell items in shops for better prices.

Uses

  • Higher charisma means better prices when buying or selling at shops.
  • Very high charisma will cause your character to start sparkling.

Training

The following actions will train your charisma:

  • Selling or buying an item (variable, dependant on price)
  • Science talking (+1000xp * variable modifier depending on character spoken to)
  • Consuming ommel tears (+500xp * amount)
  • Consuming ommel bone (+500xp * amount)
  • Idle chatter (not science talking) (+75xp)
  • Issuing commands to all visible pets (+50xp)
  • Issuing commands to a singular pet (+25xp)
  • Eating the holy banana of oily orpiv (+1xp * amount * 13)

The following actions will abuse your charisma:

  • Having leprosy (-25xp per tick)
  • Damage to your head (variable, can get stuck at 1 if head is severed)
  • Eating a frog (-amount eaten / 5 xp)

Items

Wearing a helmet of attractivity will increase charisma, with each +1 bonus in AV also resulting in a +1 bonus to charisma