Difference between revisions of "Modding"
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'''Modding''' is the term used to describe adding stuff to the game, such as new materials, items, or monsters. The .DAT files that hold the game data are found in the Script folder of the game. | '''Modding''' is the term used to describe adding stuff to the game, such as new materials, items, or monsters. The .DAT files that hold the game data are found in the Script folder of the game. | ||
== Guides == | == Guides == | ||
+ | |||
+ | *[[IVAN basic script course|Scripts]] | ||
*[[Creature Modding]] | *[[Creature Modding]] | ||
+ | ** [[Small]] and [[Enormous]] | ||
+ | |||
*[[Item Modding]] | *[[Item Modding]] | ||
+ | |||
*[[Material Modding]] | *[[Material Modding]] | ||
− | *[[Dungeon | + | |
− | *[[Other Modding | + | *[[Dungeon Building]] |
+ | *[[Music Creation]] | ||
+ | *[[Adding Cities and Dungeons to the IVAN World Map]] | ||
+ | <!-- *[[IVAN basic script course]] by holybanana (ported to the IVANWiki) --> | ||
+ | *[http://ivan.sourceforge.net/script/ Other Modding] |
Latest revision as of 14:22, 23 October 2019
Coding: This article contains code which is for experienced users only, and may reveal game secrets
Modding is the term used to describe adding stuff to the game, such as new materials, items, or monsters. The .DAT files that hold the game data are found in the Script folder of the game.