Difference between pages "Game Mechanics" and "Brown Gas"

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{{spoiler}}
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{{Materials
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|str=1
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|flex=75
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|dens=1
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|deity=[[Silva]]
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|notes=Cannot be wished.
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}}
  
This page lists various gameplay mechanics that may help you progress in the game or understand what is happening.
 
  
* [[Cannibalism]]
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Flatulence. Excreted upon drinking [[pea soup]]. Monsters and NPCs will not move onto squares that contain Brown Gas (though standing in it is of no detriment to the player), which makes it effective for blocking enemies and creating escape routes.
  
* [[Chatting]]
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Note that creatures with [[Gas Immunity]] ''will'' move into squares containing brown gas.
** [[Science Talking]]
 
  
* [[Combat]]
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[[Category:Gases]]
 
 
* [[Polymorph]]ing
 
** [[Polypiling]]
 
 
 
* [[Roundness]]
 
 
 
* [[Sadomasochism]]
 
 
 
* [[Scar]]s
 
 
 
* [[Teleport]]ation
 
 
 
* [[Wishing]]
 

Latest revision as of 08:48, 10 December 2019

Brown Gas
Strength 1
Flexibility 75
Density 1
Deity Silva
Softens to -
Hardens to -
Int Req 0
Notes Cannot be wished.


Flatulence. Excreted upon drinking pea soup. Monsters and NPCs will not move onto squares that contain Brown Gas (though standing in it is of no detriment to the player), which makes it effective for blocking enemies and creating escape routes.

Note that creatures with Gas Immunity will move into squares containing brown gas.