The Cathedral of Attnam

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{{Safespoiler}}
Armor in IVAN is anything you can wear that can be used to protect yourself protects you from anything sufficiently harm, i.e. things that are sharp/poisonous/hot/etc. to go bump and cause lethal damage to your person.
==''' Types You can check the extended statistics of Armor''' ==every piece of armor in your inventory:
[[HelmetsImage:AV_Example.gif‎|An example of the AV rating showing a body armor with an AV rating of thirteen.]]
Here you have an [[CloaksArmor of Great Health]]equipped in the body armor slot, where
* it's made of [[Body ArmorPhoenix Feather]][[Materials|material]],
* it is [[RingsScroll of Enchant Armor|enchanted]]up to +7,
[[Gauntlets]]* it weights 1000 grams,
[[Boots]]* it has '''A'''rmor '''V'''alue (AV) of 13.
== AV Rating ==Armor value is a number that tells just how well a particular piece of armor will protect you. Higher values obviously mean better damage reduction. However, note that even a bad armor is better than none, because having any armor equipped in a slot greatly reduces the rick of critical hits against the given body part.
Next to every piece === Types of armor you will see the letters 'AV' and a number: [[Image:AV_Example.gif‎|An example of the AV rating showing a body armor with an AV rating of thirteen.]]Armor ===
AV stands for '''A'''rmor '''V'''alue, which is a number that quickly tells you just how well a particular piece of armor will protect you. Higher values obviously mean better armor* [[Helmets]]* [[Cloaks]]* [[Body Armor]]* [[Gauntlets]]* [[Belts]]* [[Boots]]
There are only a few ways that AV is increased or decreased:== Armor Value ==
---You can raise There are a few ways to increase or decrease the AV by hardening the item's material (if possible) and by using [[Scrolls of Enchant Armor]] until the item cannot be enchanted any higher.your armor:
---Enemies with * [[Scrolls|Harden or change]] the item's [[Materials|material]].* Use [[Scrolls|scroll of enchant armor]].* Your armor being torn or broken in combat decreases the AV significantly and any [[ability enhancement]] is lost until the item is repaired.* Also, [[spellcasting abilities ]] enemies can disenchant your armor to lower (or soften its AVmaterial, in [[CLIVAN]] only).
---If an item is torn or broken in combat, its AV rating decreases significantly.== Magical Properties ==
== Enchantment ==Some armor pieces will be enchanted to magically enhance or hinder a particular [[attribute]]. These will be clearly labeled with a statement such as "...of dexterity". The enchantment levels works the same as for AV, but if the item is torn or broken the [[ability enhancement|enhancement]] will be ineffective until fixed with a [[Scrolls|scroll of repair]] or at a [[Ikiros|particular]] [[Mirvo|shop]].
Some items will be enchanted to magically enhance or hinder a particular [[AbilityCategory:Items]]. These will be clearly labeled with a statement such as "...'of dexterity". The numbering system works the same as the AV, but if the item is torn or broken,'' the enchantment is lost completely'' until it is fixed with a [scroll of repair[Category:Armor]] or at a [[shopCategory:Equipment]].
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