Difference between pages "Scrolls" and "Plans by red kangaroo"

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{{Spoiler}}
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== Mondedr ==
  
Scrolls are [[items]] made of [[materials|parchment]] which contain a magical writing. You can release the spell contained in the scroll by reading it, but the scroll will vanish after use.
+
* Accessible by giving the encrypted scroll to a special NPC.
 +
** This would lock you out of GC and TX, but give you access to a set of other quests based in Mondedr. Thus we could have more quests added without the need to have a million NPCs who would like to have your encrypted scroll. ;)
 +
* Discussion [https://attnam.com/topics/Mondedr here].
  
Reading scrolls trains your [[intelligence]] and intelligence is also required to read the scroll quickly - the more powerful the scroll is, the less it is common to find, takes longer to read successfully but raise your intelligence more. You cannot read scrolls while [[confused]] and certain [[monsters]] cannot read scrolls at all.
 
  
Scrolls cannot be harmed by physical damage (e.g. kicking them), but being made of parchment, they are highly flammable. [[Kamikaze Dwarf|Kamikaze Dwarves]] with their explosions are especially dangerous to unprotected scrolls - put your scrolls into any [[Container|chest]] before engaging them.
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  the Guild
 +
  * thieves' guild, also running all the dungeon shops (including Merka's, so consolidate the teams)
 +
  * one room with diplomats/quest givers
 +
    Beauteous Obsidian Lotus the dwarven diplomat
 +
    * female dwarf giving Kharaz-arad quest
 +
    XXX the orcish representative
 +
    * gives orcish freeholds quest
 +
    XXX
 +
    * male elf that gives Dark Forest quest
 +
 
 +
  Sinja Dhan, the Protector of Mondedr
 +
  * female
 +
  * full steel plate mail (no helmet)
 +
  * dual wields two-handed steel swords
 +
 
 +
  Mondedr rangers
 +
  * four
 +
  * ring of infra, rElec
 +
  * ommel cloak of rF, ommel boots and gloves
 +
  * dragon hide cap and armor
 +
 
 +
  * bounty hunters with bastard swords
 +
 
 +
  Leah the ex-familiar
 +
  * black talking cat who once was a familiar to a witch
 +
  * used scroll of body switch, cannot go back?
  
 +
== Dark Forest ==
  
== Types of Scrolls ==
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* Quest inspired by CLIVAN Deep Forest.
 +
* Started in Mondedr (see above).
 +
* Connection to the elven ambassador in Attnam.
 +
** Concerns the schism between elves of Dulcis and Nefas (mistresses).
  
{| cellspacing="0" cellpadding="5" border="1"
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  * Lunethia upon a giant sidgure (mango worldtree)
| align="center" style="background:#f0f0f0;"|'''Scroll Name'''
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    * three floors in a trunk
| align="center" style="background:#f0f0f0;"|'''Effect'''
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    * tunnel-only floor
|-
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    * highest floor with LEAF FillWall, ROUND_CORNERS windowed SIDGURE_WOOD rooms and SIDGURE_WOOD ground/LEAF walls for corridors
| width="140"|Body Switch
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    * mango food shop
| width="600"|Prompts you for a direction and attempts to switch your body with the chosen [[Monsters|creature]]. Requires the same [[Int]] and [[Cha]] check to be successful as a scroll of taming (see below). Note that this body switching is permanent and thus can leave you in a weaker body if you choose poorly.
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    * priestess of Dulcis
|-
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  * Princess-Regent
| Change Material||Allows you to change the [[List of materials|material]] of any single item or limb. You must have a certain amount of [[intelligence]] for the transmutation to be successful. Paired items (e.g. two identical boots) will be transmuted both.
+
    Eternal Empress of Elvenkind once was a lover of Dulcis, but then met a dwarven prince whe fell in love with. However, Dulcis was jealous and turned the prince into a crystal. Empress was overcomed with sorrow and transformed herself into a tree, to make eternal company to her lover.
|-
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    * "crystal with a silouette inside", secondary material dwarf flesh, leaves a lump behind when destroyed, enormous, not-walkable
| Charging||Recharges any [[Wand]] up to the maximum number of charges it previously had.
+
    * "elf-shaped tree" (as holy tree)
|-
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  * Lunethia under attack, enemies will be all the way to the up floor, where citizen will be in locked rooms
| Detect Material||Detects and highlights all [[items]], [[Dungeon Features|structures]] and [[monsters]] made of the requested [[List of materials|material]] present on the current floor.
 
|-
 
| Earthquake||Causes an earthquake if read underground.
 
|-
 
| Enchant Armor||Enchants a piece of [[armor]] of your choice. Paired items (e.g. two identical boots) will be enchanted both. Enchanting is guaranteed to succeed up to +5, beyond that it becomes less likely the higher it should be enchanted. Unsuccesful enchanting will waste the scroll but the item remains intact.
 
|-
 
| Enchant Weapon||Enchants the [[weapon]] of your choice, otherwise mimicking the effects of the scroll of enchant armor.
 
|-
 
| Golem Creation||Allows you to create a friendly [[Golem]] out of any item, the [[List of materials|material]] of which will be used for the golem's flesh.
 
|-
 
| Harden Material||Hardens the material of any item or limb you pick. You must have a certain amount of [[intelligence]] in order to harden the material successfully. Otherwise, the same rules as for scroll of change material apply.
 
|-
 
| [[Scroll of Fireballs|Immolation]]||Let's you pick a single creature you can see, then causes an explosion centered on said creature.
 
|-
 
| Repair||Repairs all damage done to a single [[Items|item]] or [[Cheats and Exploits#Artificial Limbs|artificial limb]]. Paired items (e.g. two identical boots) will be repaired both.
 
|-
 
| Taming||Allows you to [[Pets|tame]] a single adjacent creature, but the taming is not guaranteed to be successful - you need a sufficiently high [[Int]] and [[Cha]] for the creature to be tamed, with more powerful or unique creatures requiring higher [[attribute]]s.
 
|-
 
| Teleportation||[[Teleport]]s you to a random square on the current level, unless you have [[TeleControl]].
 
|-
 
| Wishing||Grants you a single [[Wishing|wish]].
 
|-
 
|}
 
  
 +
== Kharaz-arad and the orcish freeholds ==
  
== Special Scrolls ==
+
* Quest about the enmity of the dwarven fortress of Kharaz-arad and the orcish freeholds.
 +
* Started in Mondedr (see above).
 +
* Connection to the orcish representative in Attnam.
  
'''Encrypted Scroll'''
+
== Aslona ==
* You are given this scroll at the beginning of the game to [[Quests|deliver]] it to [[Petrus]]. It cannot be read or [[Invincible Items|destroyed]].
 
  
 +
* Quest about the kingdom of Aslona and its civil war.
 +
* You will be able to join either the royal forces, of the Rebellion.
 +
** Rebellion lead by Harvan Black-cloak.
 +
* Connected to the emissary in Attnam.
  
== Strategy ==
 
  
''Work in progress!''
+
* player can visit both Castle of Aslona, where he will talk to young king and his prime minister, and Rebel Camp, where he can talk to Harvan Black-cloak
 +
* two artifact katanas
 +
** kill the owner to get it
 +
** player can give either to the other quest leader to gain 2x ending
  
 +
'''Muramasa''' (maybe named Asamarum)
 +
* Harvan
 +
* against good creatures (any who has good or neutral attached god), can on hit randomly poison, confuse, slow or with low change infect with leprosy, parasite or lycanthropy
  
== Tips and Tricks ==
+
'''Masamune''' (maybe named Enumasam)
 +
* prime minister (Harvan says king has it, but king is weak and unarmed)
 +
* against creatures of darkness (any who has evil attached god), deals double damage and may panic
  
* Note that the [[Wand of Teleportation]] is superior to the scroll in that it takes only one turn to zap while the scroll can take some time to read. On the other hand, you need no limbs to read a scroll, unlike zapping a wand.
+
== Misc ==
  
* Scrolls of wishing, charging and body switch cannot be wished for nor can they be cloned, to prevent abuse. Still, scrolls of wishing can be [[Wand of Mirroring|mirrored]]. Given the time it takes to read the scroll of wishing, though, it can actually be a problem to finish the reading of the mirrored scroll before it disappears.
+
* Add more materials.
 +
** Even if some had similar properties, it would be nice to have more diverse material options for equipment and other items.
 +
** Add different hardening trees for different metals (eg. iron > steel > meteoric steel; silver > moonsilver > mithril).
  
* The material detection can be useful while fighting the [[Enner Beast]] or [[Dark Frog|mystic dark frogs]], cutting the time you have to endure their powers to minimum, as you will know their location. Simply detect e.g. enner beast flesh. It can be used as well to find any [[Secret Rooms|hidden loot]] or to magically map the level, if you ask to detect the wall material.
+
[[Category:Development]]
** Note that attempting to detect any material that is present in large quantities (e.g the floor or tunnel walls' material) will result in the player being hit with "an enormous burst of geographical information" resulting in confusion and the scrambling of your floor layout memory. The chance of this happening can be mitigated by having a higher intelligence.
 
 
 
* For the effects that affect paired items, the items must be perfectly identical. For instance, you would have to have two [[boots]] of agility +2, both broken and covered in water.
 
 
 
[[Category:Items]]
 

Revision as of 17:16, 18 October 2017

Mondedr

  • Accessible by giving the encrypted scroll to a special NPC.
    • This would lock you out of GC and TX, but give you access to a set of other quests based in Mondedr. Thus we could have more quests added without the need to have a million NPCs who would like to have your encrypted scroll. ;)
  • Discussion here.


 the Guild
 * thieves' guild, also running all the dungeon shops (including Merka's, so consolidate the teams)
 * one room with diplomats/quest givers
    Beauteous Obsidian Lotus the dwarven diplomat
    * female dwarf giving Kharaz-arad quest
    XXX the orcish representative
    * gives orcish freeholds quest
    XXX
    * male elf that gives Dark Forest quest
 
 Sinja Dhan, the Protector of Mondedr
 * female
 * full steel plate mail (no helmet)
 * dual wields two-handed steel swords
 
 Mondedr rangers
 * four
 * ring of infra, rElec
 * ommel cloak of rF, ommel boots and gloves
 * dragon hide cap and armor
  
 * bounty hunters with bastard swords
 
 Leah the ex-familiar
 * black talking cat who once was a familiar to a witch
 * used scroll of body switch, cannot go back?

Dark Forest

  • Quest inspired by CLIVAN Deep Forest.
  • Started in Mondedr (see above).
  • Connection to the elven ambassador in Attnam.
    • Concerns the schism between elves of Dulcis and Nefas (mistresses).
 * Lunethia upon a giant sidgure (mango worldtree)
   * three floors in a trunk
   * tunnel-only floor
   * highest floor with LEAF FillWall, ROUND_CORNERS windowed SIDGURE_WOOD rooms and SIDGURE_WOOD ground/LEAF walls for corridors
   * mango food shop
   * priestess of Dulcis
 * Princess-Regent
    Eternal Empress of Elvenkind once was a lover of Dulcis, but then met a dwarven prince whe fell in love with. However, Dulcis was jealous and turned the prince into a crystal. Empress was overcomed with sorrow and transformed herself into a tree, to make eternal company to her lover.
   * "crystal with a silouette inside", secondary material dwarf flesh, leaves a lump behind when destroyed, enormous, not-walkable
   * "elf-shaped tree" (as holy tree)
 * Lunethia under attack, enemies will be all the way to the up floor, where citizen will be in locked rooms

Kharaz-arad and the orcish freeholds

  • Quest about the enmity of the dwarven fortress of Kharaz-arad and the orcish freeholds.
  • Started in Mondedr (see above).
  • Connection to the orcish representative in Attnam.

Aslona

  • Quest about the kingdom of Aslona and its civil war.
  • You will be able to join either the royal forces, of the Rebellion.
    • Rebellion lead by Harvan Black-cloak.
  • Connected to the emissary in Attnam.


  • player can visit both Castle of Aslona, where he will talk to young king and his prime minister, and Rebel Camp, where he can talk to Harvan Black-cloak
  • two artifact katanas
    • kill the owner to get it
    • player can give either to the other quest leader to gain 2x ending

Muramasa (maybe named Asamarum)

  • Harvan
  • against good creatures (any who has good or neutral attached god), can on hit randomly poison, confuse, slow or with low change infect with leprosy, parasite or lycanthropy

Masamune (maybe named Enumasam)

  • prime minister (Harvan says king has it, but king is weak and unarmed)
  • against creatures of darkness (any who has evil attached god), deals double damage and may panic

Misc

  • Add more materials.
    • Even if some had similar properties, it would be nice to have more diverse material options for equipment and other items.
    • Add different hardening trees for different metals (eg. iron > steel > meteoric steel; silver > moonsilver > mithril).