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| − | {{Spoiler}}
 | + | In development: | 
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| − | See [[Known Issues]] for bugs and workarounds.
 | + | * [http://www.attnam.com/topics/1194/Official_IVAN_Continuation_thread 0.51] (unknown release date) | 
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|  | + | Current release: | 
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| − | *fluids can now cover items and characters and interact with them
 | + | * [[New features in version 0.50|0.50]] (10. 12. 2004) | 
| − | *items made of iron alloys can now rust
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| − | *added directional light and day and night which use it
 | + | Previous versions: | 
| − | *added some cosmetical weather effects
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| − | *[[New Attnam]] has now many new NPCs, for instance a [[sumo wrestler]] who can be challenged | + | * 0.430 (5. 8. 2003) | 
| − | *[[PolyControl|polymorph control]] is now more interesting; you need to see a monster once before you can polymorph into it, and more powerful ones require more intelligence
 | + | * 0.420 (11. 5. 2003) | 
| − | *added [[wands]] of acid rain, mirroring and necromancy
 | + | * 0.410 (27. 3. 2003) | 
| − | *added [[scrolls]] of detect material, harden material and golem creation
 | + | * 0.401 (5. 2. 2003) | 
| − | *added several new monsters, eg.powerful named [[Angel|archangels]] for each god and [[necromancers]]who raise skeletons and zombies to do their bidding
 | + | * 0.40 (12. 12. 2002) | 
| − | *one can now give pets tactical commands, change their equipment and use them to carry extra stuff (these are accessed using 'C'hat and 'I'ssue commands keys)
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| − | *the player can now [[panic]] if he gets hit too much, like the monsters have done in previous versions
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| − | *the player can now become exhausted if he fights for too long and/or uses the new r'u'n command too much 
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| − | *[[spiders]] are now able to make webs |  | 
| − | *you can now get stuck to slime |  | 
| − | *badly hurt/trapped bodyparts now become unusable until they regain some HP/become untrapped |  | 
| − | *it is now possible to browse detailed death reasons of individual monsters in the postgame massacre lists |  | 
| − | *added many new informative graphical details, for instance recently altered attributes are shown with a *different color for some time |  | 
| − | *[[gloomy cave]] is now longer and has more special levels and rooms
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| − | *all the endgame battles are more complex
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| − | *added [[leprosy]], a nasty disease which causes your limbs to drop off randomly
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