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Posted by trotter, Nov 1, 2011 at 12:57 pm
Thanks everyone, I didn't think I could have so many anwsers.
Thanks Eagle V.

Quote
By the way, did you translate the opening story and the encrypted scroll?
Yes I did (if you're curious). The most challenging things was gender, I used "UsesLongArticle = true;" flag to do it. We have also three ways to translate "the" (le/la/l'), I had to add a new flag for it. And his/her work differently in french, it's not based on the gender of the owner but on the gender of the item. Also, liquid on the floor or covering a weapon is not the same ("dU sang/dE sang). Little annoying things like that.

Navastater will be "Navastateur" then.
Posted by trotter, Nov 1, 2011 at 8:08 am
I'm a big fan of IVAN (even if I suck at it) and started translating the game for a friend of mine to enjoy. The work was harder that I imagined. There may be some english here and there, but it's over for the most part now.







The .exe is here, along with the modified source.
http://s140685957.onlinehome.fr/2011_11_01_IVANX_fr.zip
If you're a native french speaker, enjoy !


I have a couple of things that I couldn't figure :
-What's a navastater ?
(after eating frog's flesh)
"Arg. You feel the fate of a navastater placed upon you..."

-Didn't get it at all :
ADD_MESSAGE("%s hurle : "Oh my Frog, %s's got %s %s!"", CHAR_DESCRIPTION(DEFINITE), Char->CHAR_PERSONAL_PRONOUN_THIRD_PERSON_VIEW, Weapon->GetArticle(), Weapon->GetNameSingular().CStr());

Thank to all the people that makes IVANX possible.