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Posted by Zeor, Apr 12, 2017 at 9:55 am
Yeah I think that artifact discovery rate thing was just me having a bizarre run of consistent luck. And surviving into the gloomy caves more often.
Posted by Zeor, Mar 30, 2017 at 11:19 am
Yeah, personally I'm not big on spoilers. Which probably explains why I'm kind of terrible. But I still have fun.

On that note, it is also possible that this perceived uptick in my finding good stuff is actually a side effect of my surviving longer on average. Hard to pin down cause/effect there.
Posted by Zeor, Mar 27, 2017 at 9:20 am
Hum. Yeah I guess those odds aren't insane. I've just definitely observed a sharp increase in the generation of good stuff in general - artifacts, arcanite helmets, ommel bone plate, etc. Maybe it's just me, iunno. I'll just keep it in mind as my sample size increases.
Posted by Zeor, Mar 26, 2017 at 6:58 pm
I looked through that Issues page on GitHub there but didn't find this pickaxe problem because I guess it was kind of a footnote under the 'g' key dealy which I never use. I think I only found this forum in my continued searching for any mention of the issue.

By the way I've also noticed a much higher rate of discovering artifacts in this version. I've found Saal'thul lying around three times in 20 games. Same thing with an artifact mace whose name I don't remember. Those and oil lamps; I've also found three or four genies. I mean my only frame of reference is a lot of games in 0.50, but it seems odd to me.

e: Apparently this is the forum's 27,000th post?

edit again: Three games later, there's Saal'thul again, hanging around in the UT. I feel like we have another issue here.
Posted by Zeor, Mar 26, 2017 at 11:06 am
Great, thanks, looks like toggling numlock did the trick. Sorry to pester over a known issue, but my search didn't turn up anything about it. Shrug. Thank you!
Posted by Zeor, Mar 25, 2017 at 6:15 pm
So hey, first of all I'd just like to say thanks to all those involved in taking up the torch and resuming development on IVAN! I first played IVAN 0.50 about a trillion years ago and always thought it had a ton of potential, so imagine my delight to discover that the latest version was just three months ago. But anyway.

I'm seeing a weird behavior and I'm unsure if it's me or if it's a bug. I haven't once successfully used a pickaxe in this build (0.50.8). Even if I'm trying to dig into a regular old crummy wall in the UT, all I do is spend one turn and get "You stop digging." Screenshot attached.

Even if this is an expected behavior, it seems like I should be getting some more specific reason about why I can't dig. It seems more like I'm just failing to perform the action for some reason.

I'm a regular old Windows 7 user. Let me know if there's more info I can provide.

Edit: Here's some more info: I found a meteoric steel wall and tried digging that, and got a normal message informing me that the wall was way too hard for my pickaxe.