Searched for posts by
Zeor in all forums
Showing results
1 - 6 out of
6 total
Modify your search
Yeah I think that artifact discovery rate thing was just me having a bizarre run of consistent luck. And surviving into the gloomy caves more often.
Yeah, personally I'm not big on spoilers. Which probably explains why I'm kind of terrible. But I still have fun.
On that note, it is also possible that this perceived uptick in my finding good stuff is actually a side effect of my surviving longer on average. Hard to pin down cause/effect there.
Hum. Yeah I guess those odds aren't insane. I've just definitely observed a sharp increase in the generation of good stuff in general - artifacts, arcanite helmets, ommel bone plate, etc. Maybe it's just me, iunno. I'll just keep it in mind as my sample size increases.
I looked through that Issues page on GitHub there but didn't find this pickaxe problem because I guess it was kind of a footnote under the 'g' key dealy which I never use. I think I only found this forum in my continued searching for any mention of the issue.
By the way I've also noticed a much higher rate of discovering artifacts in this version. I've found Saal'thul lying around three times in 20 games. Same thing with an artifact mace whose name I don't remember. Those and oil lamps; I've also found three or four genies. I mean my only frame of reference is a lot of games in 0.50, but it seems odd to me.
e: Apparently this is the forum's 27,000th post?
edit again: Three games later, there's Saal'thul again, hanging around in the UT. I feel like we have another issue here.
Great, thanks, looks like toggling numlock did the trick. Sorry to pester over a known issue, but my search didn't turn up anything about it. Shrug. Thank you!
So hey, first of all I'd just like to say thanks to all those involved in taking up the torch and resuming development on IVAN! I first played IVAN 0.50 about a trillion years ago and always thought it had a ton of potential, so imagine my delight to discover that the latest version was just three months ago. But anyway.
I'm seeing a weird behavior and I'm unsure if it's me or if it's a bug. I haven't once successfully used a pickaxe in this build (0.50.8). Even if I'm trying to dig into a regular old crummy wall in the UT, all I do is spend one turn and get "You stop digging." Screenshot attached.
Even if this is an expected behavior, it seems like I should be getting some more specific reason about why I can't dig. It seems more like I'm just failing to perform the action for some reason.
I'm a regular old Windows 7 user. Let me know if there's more info I can provide.
Edit: Here's some more info: I found a meteoric steel wall and tried digging that, and got a normal message informing me that the wall was way too hard for my pickaxe.