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Posted by red_kangaroo, Jan 11, 2019 at 12:58 am
TX for me. I noticed I'm choosing it more often than GC.
Posted by red_kangaroo, Jan 10, 2019 at 1:27 am
JoKe wrote
* Alive Xinroch probably should not be able to summon the skeletal Xinroch: https://i.imgur.com/kuaoN3A.png

That one's intended, fejoa even made sure that skeletal Xinroch won't spawn too early in TX.

JoKe wrote
* Something odd is up with stepping into melee range: https://i.imgur.com/JSZtQMj.png. This was with 13 agility unburdened with a single step.

Skeleton warriors have very high Agi (something like 20?), so maybe ihe just got lucky? I tend to run away from him until he catches up to get the first strike.

JoKe wrote
I've got a list of other feedback on the way, going to do a few runs more to be sure I'm not missing anything.

Great!

Azhael wrote
Ok, that's good to know. So basically the chances are now the same wether you drink two full cans or you drink a full bottle since the amount is the same too, right?

Yeah.
Posted by red_kangaroo, Jan 10, 2019 at 1:26 am
Azhael wrote
Also, golems can't eat nor drink and as far as I know npc don't read either, so how could it have increased its int?

That's the mystery. I've seen ESP-able golems too, but extremely rarely.
Posted by red_kangaroo, Jan 9, 2019 at 12:00 pm
Yeah, his stats didn't change, but maybe he was generated at higher DL, or something else increased his Int in the game.
Posted by red_kangaroo, Jan 9, 2019 at 11:59 am
Azhael wrote
Also, any idea why now drinking from a can full of antidote liquid won't cure leprosy?

That's sadly a side-effect of the new [T]aste command. You used to take half a litre from the bottle in a single gulp, but now you drink by smaller amounts. However antidote curse you with a percent chance based on amount ingested - so instead of one high chance for a single huge gulp, you get several low chances for multiple smaller gulps. As far as probability goes, you are less likely to have your leprosy cured, so we should have a look at the percentages and fix it.
Posted by red_kangaroo, Jan 8, 2019 at 11:45 am
Azhael wrote
Here's another one: I noticed Dark Knights are now female. Is that intentional or a bug?

There are both male and female dark knights.
Posted by red_kangaroo, Jan 8, 2019 at 11:44 am
Azhael wrote
I just ran into the invisible spider silk golem, only this time I could see it with esp. Is this intended or a bug?

A bug, his Int must have been increased somehow.
Posted by red_kangaroo, Jan 6, 2019 at 4:26 am
Yeah, I have seen this too, but it's rare and seems random. Most uniques are generated with their proper gear, but once in a while I find them with this strangely negative gear, even when I'm not so weak that the game should be trying to compensate for the difference in danger level.
Posted by red_kangaroo, Jan 6, 2019 at 4:24 am
Congrats!
Posted by red_kangaroo, Jan 5, 2019 at 12:35 am
That's exactly what I wanted to do as a part of my Aslona quest line.