capristo wrote
SPOILER ALERT. Click here to see text.I like the concept of the black market. I like that it offsets when you get really bad luck like I did with never being able to find certain item types. Unfortunately I had spent all of my money so I wasn't able to take advantage of it
SPOILER ALERT. Click here to see text.I like that you like it.
That is exactly what it is supposed to do. Plus drain your excess cash, in those games where you would otherwise have thousands and no way to use them.
capristo wrote
Oh I did come across one of the goblin mages for the first time. Zapped me with webbing. That was cool to see!
SPOILER ALERT. Click here to see text.And the wands being mirrored was a nice touch!
SPOILER ALERT. Click here to see text.Heh heh. Yeah, in CLIVAN, I would end with several chests of wands, just from the mages. That didn't seem right.
capristo wrote
Is the dwarves mine field always in GC2? And I believe mines only appear in that room in that level.
If so then yeah it might be nice to prevent them from appearing in GC1. That way newbies aren’t taken totally off guard and experienced players have more time to find fire resistance.
Can be either GC2 or GC3, I think.
I tentatively like that, I think.
capristo wrote
Yeah I think mustard gas traps are still invisible.
Invisible how? They should be invisible only until you trigger them the first time, then seen normally as an active trap (with the little exclamation mark). Or is that still bugged?
I don't think mustard gas is that bad. You can't stand in it, but it there are multiple ways to counter it: sipping healing, regeneration, gas immunity. And to prevent it, you still have searching (with the ring, manually it's way too tedious) and levitation.
Speaking of levitation, it is kinda OP. Currently, it's only balanced by being really rare and hard to get.